Boot animations being overwritten
Any time I apply a new boot animation or suspend animation from within Decky Loader, it appears to overwrite them shortly afterwards. Not sure why it does this. I am on Steamdeck LCD
6 Replies
Found the problematic script. Any time we run game mode it runs. I'mma comment out the portion that's responsible for the issues now
99% certain this is a stupid idea but... rpm-ostree override
That didnt work, but running sudo ostree admin unlock --hotfix and commenting out that scripts problem lines did
I don't have a solution. However, I could suggest not using Animation Changer ever since SteamOS incorporated custom boot animations to be stored at
~/.steam/root/config/uioverrides/movies/
Unless you're running custom suspend animations which WILL be overwritten every time unless you do this
Which I do, and I use Animation Changer to manage them
If I were able to, I would use SteamOS and avoid this mess entirely, but SteamOS is running KDE Plasma 5 still, which is EOL.
And my stuff doesn't work on Plasma 5 anyway.
BTW in case anyone's looking here as well and doesn't know which lines are the problematic ones, it's the ones where it copies files to steam's ui overrides. I've commented them out here (and replaced their function with "echo 'Quit fucking with my customizations! -Luki'". This script replaces the one with the same name in /usr/bin/