Beam length reset with SML 3.9.1

Like in title, after updating the SML from 3.9.0 -> 3.9.1, I've noticed that the 40m all beams around my building were shrunk as if they were reset to basic length (just a few meters) across all saves, including before the update. Rolling back to 3.9.0 made the problem go away in all the saves.
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7 Replies
Mircea
Mircea4w ago
Which mod makes those beams 40m?
McCovican
McCovican4w ago
>mod More Beams
FICSIT-Fred
FICSIT-Fred4w ago
Fred Mod Search™
Longer Beams
Build longer beams! EA: :white_check_mark: EXP: :white_check_mark: Last Updated <t:1734378170:R> Created by SirDigby
If this isn't the mod you were looking for, try a different spelling.
McCovican
McCovican4w ago
Since it's set by configuration, it could just be that the conf file was reset post update/some other filesystem shenanigans?
SirDigby
SirDigby4w ago
Once a beam is built it should stay that length even if you remove the mod. The mod just removes the length limit from the hologram
McCovican
McCovican4w ago
In that case, >debug
FICSIT-Fred
FICSIT-Fred4w ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs

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