Mod Configuration Not Appearing in UI
I have done my very best to follow the wiki guide and copy what ExampleMod does to get configuration options to show up in the Mods menu. I have even installed ExampleMod and verified that its config options show up. My mod refuses to display the mod options I have configured in the Mods menu, even though I have registered the mod config class with my root instance module. I have checked the log and see it reporting that it has loaded my mod's configuration, but they don't show up in the Mods menu:
Image 1 shows that I have registered my LongReachConfiguration BP with my Root instance module.
Image 2 shows what I have configured in my LongReachConfiguration with a lot of placeholder values just because I'm trying to get anything to show up so I can experiment with the UI.
My mod already works with static values, so I know the root instance module is configured OK - I'm just trying to add configuration to give people flexibility. I have generated a C++ config struct header (because that's where I will eventually use it) and generated a BP LongReachConfigurationStruct
Please help - what (likely braindead thing) am I missing?
5 Replies
Here is ExampleMod's config settings showing up just fine
Long Reach not so much
Solution
did you try leaving this field empty?
tangential note, I highly suggest the Spinbox widget type because it allows editing the value as text or a slide while clearly visualizing what the max and min are. with Text Box the max and min are anyone's guess
Holy crap that fixed it! Thanks! And thanks for the note about spinbox - I didn't realize you could still manually input numbers, so I'll play with it