Changing Dimensions with death breaks DH Server/Client communication and rendering?
Making a modpack currently and I've stumbled on a strange issue. Whenever a player dies and respawns in another dimension, DH has a chance to stop functioning? Strangely enough, the problem is fixed on changing dimension twice. Is this a known issue? I was able to replicate this on a server with only the latest nightly build active, but not in single player after about 5 attempts.
The reproduction is unreliable at times, but it happened upwards of 30% to 50% of the attempts.
Midway through writing this I got jumpscared by what i think is the ghast texture showing up over chunk edges, thats the 2nd video attached. 😔
Minecraft 1.20.1
DH Nightly 2.3.0-b
Forge 47.3.22
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