Build Menu Organiser ― Missing Items

@Andre Aquila <Aquila Industrial> Sorry to bother you, but I'm having a problem with BMO. Buildables (both modded & vanilla) that I've unlocked late game are sometimes not showing up in BMO at all (they still show in the game's build menu, but nowhere in the /bm configuration interface ― I did double-check with BMO's search function). Is there a way of... force-refreshing the menu or something like that? (I've tried fully restarting the game ― as well as unloading the mod, entering the game, saving, exiting, and re-enabling the mod ― which just resets all my menu customisations, but still doesn't fix the missing items) I have an unconfirmed suspicion about what's causing it ― I think the commonality with the items that aren't showing up is that the game is adding them to subcategories which BMO thinks no longer exist, ie: previously I've selected all the items of a particular subcategory and moved them to another parent category. Items I've unlocked later in the game then default to those original subcategory placements, but BMO isn't checking because it thinks those subcategories now exist elsewhere? Log & modlist attached in case they're relevant.
3 Replies
McCovican
McCovicanOP6d ago
Also, apologies for double-dipping, but would it be possible to be able to rename the buildings that are shown in your Remote Factory mod (and for Priority Power Switches to get included in the "Power Switches" category? They currently only show up in the "Other" category, which also includes a whoooole bunch of unrelated stuff I don't need to see in RF, heh)
McCovican
McCovicanOP6d ago
Also also, how do I get this screen to show up? (from the mod page) ― I don't see any way to access it from the /rm interface. It looks cool!
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McCovican
McCovicanOP6d ago
Re: BMO, comparison screenshots:
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