Waste Shielding crash

@kiligir (Waste Shielding) @Acxd (IE, HFO, SR) I know im a bit late, but I wanted to do some mod testing since mods got updated and discovered a crashing problem with Waste Shielding, for some reason if i go into a game with All MAM research unlocked or enable the AGS setting with the mod enabled the game crashes instantly.
Solution:
Fixed in 2.1.5. Thank you for reporting!
Jump to solution
10 Replies
FICSIT-Fred
FICSIT-Fred3w ago
SMM Version: 3.0.3
SML Version: 3.9.0
Installed Mods: 66
Game: WindowsClient CL 385279 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.9.0
Installed Mods: 66
Game: WindowsClient CL 385279 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2025-01-10-14-47-27.zip triggered by @Dravathor
kiligir
kiligir3w ago
Let me try and replicate this. One moment. I was able to replicate the crash with only WS installed. Seems to be a recipe somewhere needs a building set? I have to build a new environment to see. This might take a second.
kiligir
kiligir3w ago
Okay. It's something about my MAM tree. When the advanced game setting to unlock everything in the MAM is selected, it does the crash. Nothing else crashes the game. @Robb (Busy) does this have anything to do with having used your (OLD at this point) MAM tool to generate the tree and nodes? I'm at a loss of where to even start troubleshooting this. Crash file attached. I don't know why a PopulateAvailableBuildings() call would be the thing that hangs for a MAM problem, though.
kiligir
kiligir3w ago
Also @Acxd. I've rebuilt everything I can and do not know enough about this MAM tree to fix this.
Acxd
Acxd3w ago
np, I'll look into it ASAP
kiligir
kiligir3w ago
hang on a second. it's amazing what happens when one looks on their own github Fantastic. Fix incoming, just have to... make a new recipe up on the fly.
Acxd
Acxd3w ago
:fonic:
Solution
kiligir
kiligir3w ago
Fixed in 2.1.5. Thank you for reporting!
Robb
Robb3w ago
Glad you got it fixed. In case you were not aware, there's a tree editor in SMLEditor now, but not a tree generator/populator
kiligir
kiligir3w ago
Thanks Robb! :feyheart:

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