Road Projection Mask doesnt refresh

When you have a road placed, and you sculp the terrain it refresh it in real time, but if you undo the sculp the road does not refresh again. If you try to reset to conform the landscape again, it will keep the one with the sculp in the memory;.
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DanielFreden (Dash for UE5)
thanks for letting us know! Does it make any difference if you check "Full mesh"? That is usually nice to use

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