Spotty faraway LoDs

I'm running a server on Fabric 1.21.4, I pregenerated chunks using Chunky because if the vanilla chunks were generated in real time the server would lag with just 3 people going around. I then installed the latest nightly DH build both on the server and on my client, enabled Distant Generation on both and let it build LoDs for a while. The problem is now I the faraway LoDs are spotty as in the image. Does it just need more time to render or what?
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6 Replies
Cukiz
CukizOP4w ago
Left it some more time and it even deleted (?) some LoDs from the island in front
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Cukiz
CukizOP4w ago
These are the dimensions of the databases both on client and server, if they're needed in any way
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Puhpine
Puhpine4w ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz4w ago
World generation in general is quite slow, if you want to speed it up: Install Noisium and Lithium, these mods can improve generation speed by a couple percent. Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%. Increase CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine4w ago
Try the second part of the second section about the red and blue boxes If the boxes show up on the border of where it is now, it needs more time to generate
Cukiz
CukizOP4w ago
This is what shows up with those settings enabled
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