Console Not Showing All Messages

My RCON console for Rust does not display everything that is shown in the console. For example, when using Rust Admin, I see messages like these:
01/05/2025 10:34:42 | Failed to execute OnFrame callback (Object reference not set to an instance of an object)
at void Oxide.Plugins.TreePlanter.TryPlantSeed(BasePlayer player, Item item, GrowableEntity entity) in /home/container/carbon/plugins/TreePlanter.cs:line 326
at void Oxide.Plugins.TreePlanter.OnEntityBuilt(Planner plan, GameObject gameObject)+() => { } in /home/container/carbon/plugins/TreePlanter.cs:line 290
at void Carbon.Managers.CarbonProcessor.Update() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Processors/CarbonProcessor.cs:line 63
01/05/2025 10:34:42 | Failed to execute OnFrame callback (Object reference not set to an instance of an object)
at void Oxide.Plugins.TreePlanter.TryPlantSeed(BasePlayer player, Item item, GrowableEntity entity) in /home/container/carbon/plugins/TreePlanter.cs:line 326
at void Oxide.Plugins.TreePlanter.OnEntityBuilt(Planner plan, GameObject gameObject)+() => { } in /home/container/carbon/plugins/TreePlanter.cs:line 290
at void Carbon.Managers.CarbonProcessor.Update() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Processors/CarbonProcessor.cs:line 63
And I can search for them and see if bugs are still happening, if there are problems with plugins, etc. But I cannot do that with Battlemetrics and it is making me hesitant to switch. Is there any way to see or search all console messages?
10 Replies
[MIG] EOC LongBarrel
RCON & Console are 2 completely different things. Not everything is sent over RCON, only what is set via the game developers/plugins(note plugins can break some RCON programs.
dusty
dustyOP2w ago
not sure i follow rust admin uses rcon and displays these messages from the console why doesn't battlemetrics display them as well? this has nothing to do with the plugin itself
[MIG] EOC LongBarrel
Could have something to do with the log type i think, Check your Server Settings in battlemetrics
dusty
dustyOP2w ago
there is nothing in server settings regarding this issue or 'log type'
[MIG] EOC LongBarrel
I can't remember if Rust has 2 options for connection type or not.
dusty
dustyOP2w ago
there is web rcon, which is recommended and what i have set and source rcon
Hordicus
Hordicus2w ago
My understanding is that Rustadmin has a server-side component which gives you the console output we can only work with what is broadcast to RCON
dusty
dustyOP2w ago
not sure what that means, it connects via RCON and has nothing installed on the server there is a plugin for rust that gives info on player network ids and makes the live map work but as far as i am aware it has nothing to do with the console so you are saying you are not filtering it at all?
Hordicus
Hordicus2w ago
We filter some things out but I don't think that's one of them Anyways, I think you'll find that minor differences like that are compensated for by our better automation & feature suite there's a reason the vast majority of the top Rust servers use us
dusty
dustyOP2w ago
i understand

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