Mod list | Compatibility Help | New To Modding

Solution:
First of all, all players involved need the exact same mods to play together And to know if a mod is multiplayer compatible : If the mod only adds recipes, items, or buildings that have no custom logic (behave just like original ones with a new model or for recipes that the mod adds) then it should work. Also, it works if the mod description says it specifically. You can also test the mod yourself, as a mod might not crash multiplayer, but it only works for the host, which you might be ok with depending on the mod...
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6 Replies
Acxd
Acxd3w ago
>mp
Solution
FICSIT-Fred
FICSIT-Fred3w ago
First of all, all players involved need the exact same mods to play together And to know if a mod is multiplayer compatible : If the mod only adds recipes, items, or buildings that have no custom logic (behave just like original ones with a new model or for recipes that the mod adds) then it should work. Also, it works if the mod description says it specifically. You can also test the mod yourself, as a mod might not crash multiplayer, but it only works for the host, which you might be ok with depending on the mod
Stressed by a Mountain of Books
so with my dedicated server that only me and my brother play on, BOTH have to have it? or just the server? I host the server on my end
Robb
Robb3w ago
>dedi
FICSIT-Fred
FICSIT-Fred3w ago
Learn how to install mods on dedicated servers on the docs website: https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/DedicatedServerSetup.html
Installing Mods on Dedicated Servers :: Satisfactory Modding Docume...
SML3.7.0 enabled the compilation of mods for Dedicated Servers and SMM3 makes it easy to manage mods on a server, be it a local server or ho...
Robb
Robb3w ago
Unrelated: nice username

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