Mod list | Compatibility Help | New To Modding
Here is a List me of mods me and my brother want to add to our server.
Are any incompatible or not working (Win 10)?
Thanks for any help.
https://ficsit.app/mod/Cartograph
https://ficsit.app/mod/LinearOverclock
https://ficsit.app/mod/SmallStorage
https://ficsit.app/mod/InfiniteNudge
https://ficsit.app/mod/GatewaysExtension
https://ficsit.app/mod/InfiniteSpline
https://ficsit.app/mod/EfficiencyCheckerMod
https://ficsit.app/mod/DI_VertStack_Storage
https://ficsit.app/mod/Additional_300_Inventory_Slots
https://ficsit.app/mod/DirectToSplitter
https://ficsit.app/mod/LinearMotion
https://ficsit.app/mod/PowerChecker
https://ficsit.app/mod/conveyorbeltmod
https://ficsit.app/mod/bamrenew
https://ficsit.app/mod/DigitalStorage
Cartograph - SMR
Display your buildings on the map!
Linear Overclock - SMR
Makes all machines have linear power consumption when overclocked
Small Storage Container - SMR
A compact 8 slot storage container.
Infinite Nudge - SMR
Nudge forever, vertically, in smaller increments, scale, and rotate on any axis. Also nudge extractors!
Gateways Extension - SMR
Adds gateways types
Solution:Jump to solution
First of all, all players involved need the exact same mods to play together
And to know if a mod is multiplayer compatible : If the mod only adds recipes, items, or buildings that have no custom logic (behave just like original ones with a new model or for recipes that the mod adds) then it should work. Also, it works if the mod description says it specifically. You can also test the mod yourself, as a mod might not crash multiplayer, but it only works for the host, which you might be ok with depending on the mod...
6 Replies
>mp
Solution
First of all, all players involved need the exact same mods to play together
And to know if a mod is multiplayer compatible : If the mod only adds recipes, items, or buildings that have no custom logic (behave just like original ones with a new model or for recipes that the mod adds) then it should work. Also, it works if the mod description says it specifically. You can also test the mod yourself, as a mod might not crash multiplayer, but it only works for the host, which you might be ok with depending on the mod
so with my dedicated server that only me and my brother play on, BOTH have to have it? or just the server?
I host the server on my end
>dedi
Learn how to install mods on dedicated servers on the docs website: https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/DedicatedServerSetup.html
Installing Mods on Dedicated Servers :: Satisfactory Modding Docume...
SML3.7.0 enabled the compilation of mods for Dedicated Servers and SMM3 makes it easy to manage mods on a server, be it a local server or ho...
Unrelated: nice username