game crashes when mods are turned on
unsure if this is due to a singular mod or a variety or, game update
22 Replies
>debug
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels!
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
-# Responding to
Key Details for SMMDebug-2025-01-05-01-59-01.zip
triggered by @OnyxGuardianwait, actually I'm also having the same issue with my game lol
My guess would be boxed uranium but I can't figure out which mod dependency it is, but tbf I'm not experienced enough to be sure about that kek
Actually, after some testing, no.
It's one of these:
Additional 500 inventory slots, daisy chain everything, waste shielding
@OnyxGuardian - Yeah, it appears Waste Shielding is the culrpit here
@kiligir - You might want to know about this
I will adjust them thank you!
Is this for 1.0 or 1.0.4
I was testing on update 1.0.1.4, not sure if Waste Shielding was working before
Once I get home I’ll turn that one off and retest
Sure thing, let me know how it went!
Thank you for the help so far ! I’m off work around 1:30 today
TFIT can tell you what mod an item like boxed uranium is from
it's from andre aquila mod, renamed to box transport something
will this work
>mod boxed uranium
>mod boxed uranium
Fred Mod Search™
AntiRadiation Box forTransport
An expensive anti-radiation box, to transport uranium products without damage.
EA: :white_check_mark:
EXP: :white_check_mark:
Last Updated <t:1730404928:R>
Created by Andre Aquila
If this isn't the mod you were looking for, try a different spelling.
it's this one
i tyhink
I read it so wrong lmao
I do know the mod is, but it's installed as dependency, and with having many mods, I can't figure out which mod needs it as a depndency
soz for the confusion lol
Ah yeah I don't think there's an easy way to visualize that now. Other than looking at all the mod pages on ficsit.app because it's displayed there now, or writing a custom gql query to fetch that
for future reference the error in here is:
testing now, with the suspected mod off
still getting crash
-# Responding to
Key Details for SMMDebug-2025-01-05-19-41-29.zip
triggered by @OnyxGuardiani tend to have bad luck with mods X
which file do i look at for the specific errors?
ok deleted some mods, and it seems to work
test with some other mods
Solution
Fixed in 2.1.5. Thank you for @ing me!
If you want to update Waste Shielding and use it, the crash should be resolved now.