Server on Pterodactyl
I'm trying to make a Sons of the forest server on pterodactyl, but when I launch everything is okey. Even the network check. But after that I get this error:
#DSX System.InvalidCastException: Unable to cast object of type 'UdpEventStartFa
iled' to type 'UdpEventStartDone'.
at UdpKit.UdpEvent.As[T] () [0x00000] in <00000000000000000000000000000000>:0
at BoltCore.PollNetwork () [0x00000] in <00000000000000000000000000000000>:0
at BoltCore.Poll () [0x00000] in <00000000000000000000000000000000>:0
at BoltPoll.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0
Endnight.Utilities.Dedicated.DsLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
#DSX at UdpKit.UdpEvent.As[T] () [0x00000] in <0000000000000000000000000000000
0>:0
at BoltCore.PollNetwork () [0x00000] in <00000000000000000000000000000000>:0
at BoltCore.Poll () [0x00000] in <00000000000000000000000000000000>:0
at BoltPoll.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0
Endnight.Utilities.Dedicated.DsLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
1 Reply
I have found the problem. Only one port is being used, while two need to be created. This concerns the Game port and the Query port. Create two ports for these, and you'll have the solution.