Distant Horizons generating incorrect LOD with WorldPainter map

Has anyone experienced issues with worldpainter maps and distant horizons? When I go to test my map in-game, distant horizons is loading the vanilla world generation instead of the custom worldpainter landscape. Is this maybe something I'm doing in my WP settings that's confusing distant horizons? I can grab a screenshot later if that would be useful.
6 Replies
Puhpine
Puhpine2mo ago
yes ive heard of that before, but too few times to say more about it worldpainter must be saving the chunks a bit differently than normal minecraft does, and DH cant read it
BackSun
BackSun2mo ago
In the LOD builder settings there’s an option to rebuild height maps. Turn that on.
George Bear
George BearOP2mo ago
I'll give that a go, thanks Finally got around to test but I'm not sure what setting you're talking about. Disable unchanged chunk check?
BackSun
BackSun2mo ago
If you don’t see “rebuild chunk height maps” under the “LOD Building” config. Update to the latest nightly.
George Bear
George BearOP2mo ago
Ah, I see. Thanks. Unfortunately, I'm still getting the same issue, just with slower LOD building now. This test map is just ocean.
No description
No description
No description
George Bear
George BearOP2mo ago
I do have Tectonic and Terralith installed, any chance non-vanilla world-gen contribute to the issue?

Did you find this page helpful?