How To Correctly Find / Do Commissions
Okay so I'm part of help chat and have hired people from there before. But I've also been scammed. I'm also currently looking for a manager and have funds but where the heck do I find reliable and safe people for this?! I don't really trust a random person from help chat. I'm aware of middle services but where the heck do you find that? I've done builtbybit but also have been scammed and ran into issues there. So...
How do you correctly find and do commissions with people? What safety measures can you do? Where can you find people to help manage without stealing files / destroying things or scamming.
Any info is appreciated, thanks 🙂
9 Replies
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Requested by huntingzap#0
Honestly? Hiring devs, managers and whatever else you need is useless. Learn everything yourself and start building up your community. Most of my staff team are dedicated players that after learning a lot of things themselves have become amazing Admins and whatnot. If you need Developers a better choice (but only by a marginal amount) would be those development teams as they are a lot more public with their commisions.
Developers would be the only exception to hiring as the skill difference would be large so spending time coding might not be the greatest way. Try to find people who are actively helping people outside their commisions etc
I think there are more exceptions tbh
I also operate as a single staff and have noticed the insane amount of work that needs to be done, builds are one of the most time consuming tasks in my case, so hiring at least a builder would leverage a lot of weight
Same for community managers, since learning how to properly communicate with people via announcements is a soft skill not everyone has nor can be easily learned
That would make at least three roles that require hiring/commission, so having an answer would be useful for a lot of people
Right, also designers, art and brand-related stuff is usually managed via commissions too
Designers and artistic people are hard to do yourself for sure, so hiring makes sense. Managers are always a weird spot, I personally prefer people who actually play the game actively, seen how people react etc to be staff and eventually managers/staff leads/managers. If you're running a server, doesn't taking care of it also come with knowing your players and knowing how to interact with them etc? (announcement or otherwise). At that point you're pawning off all the fun parts of running a server and keeping scraps to yourself :3 It's a delicate balance on how much time you have and the effort you're putting to learn new things
It's not that simple, at least what I was refering to was the use of language when communicating ideas
I, for example, am a math guy, the kind who would skip all language and communication related classes, which means I often don't use the right words and ends up communicating something entirely different
When interacting with the community you can use informal language, abbreviations and correct yourself later, when it comes to public announcements, it is a little bit more tricky
Besides, there's also people who knows how to beautify their posts with emojis and stuff, making it more readable
But I do agree that there might be people with that soft-skill in the community than can be community managers, problem is when there isn't
Well, I know how to run a community, but my in real life my responsibilities have gotten higher and it would help a lot to have that load distributed more. I have devs, I have artists and I have builders, but something that's pretty big is marketing. Events also + fixing bugs. I'm not always around and bugs can show up often. I mean unless you use a dev for a bug fixing.. That's one of my largest concerns with my community atm. I can't do marketing, events, more content, and bug fixing 24/7. I'm certain many others also feel the same way.
I do think the best bet could be trusting your staff team more, but was wondering if anyone had any other luck elsewhere
From all those needs, which ones do you expect a manager to cover?
For someone to manage events and content, like @Kre0lidge mentioned is best to find them within your community
Marketing and bug fixes are other story
Ye your expectations overlap with a allrounder lol
probably mostly bug fixing.
It takes a lot of time reaching out to devs, and fixing nuances like lag issues, plugins breaking, etc.. Would a dev be a good approach here? And I would hope to have more autonomy in this regard, so hopefully theyd have access to FTP so they can help tackle things.
And I mean same with media. A media manager would be nice