water tranparency issue (iris+sodium+dh) 1.21.4

3 first picture are with tranparency enable in dh 4-5 are to show a bug in height,first being at ground level and the water change when going highter 2 last picture are with transparency disabled in dh
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8 Replies
Juke
Jukeβ€’2mo ago
Also having this issue.
π˜—π˜³π˜°π˜€π˜Ίπ˜°π˜― 𝘭𝘰𝘡𝘰𝘳
Same. I found out enabiling wireframe rendering in Advanced Options > Debug > Render wireframe fixes this, but well, you get wires instead of your usual LODS... Also, only happens with a few shaderpacks, for instance Photon shaders don't show this issue, whereas complementary shaders do.
Saint
Saintβ€’2mo ago
i believe its a known DH issue
π˜—π˜³π˜°π˜€π˜Ίπ˜°π˜― 𝘭𝘰𝘡𝘰𝘳
Didn't happen in 1.21.1 It's an issue with the nightly build for 1.21.4, which is expected tbh gotta wait for a stable build
declan
declanβ€’2mo ago
dh discord: this is an iris issue iris disocrd: this is a dh issue
Richard
Richardβ€’5w ago
For those using the bliss resahder, here is a workaround that works with the latest releases: https://discord.com/channels/881614130614767666/961441646967406593/1323790412216799323
Bæsir
Bæsir‒5w ago
It did for me With RC2
khrokihh
khrokihhOPβ€’4w ago
so fucking true

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