Fabric VS paper (regarding content/performace)
As I've talked many times in these threads, I have on my hands the development of a server on a greater scale than I'm used to, and after further calculations we conclude that the average players on long term might not exceed a max of 20. Probably 30. My plan was to use paper & take advantage of the features, but I was checking fabric and the possibilities for world gen are amazing. Weather packs, so many pretty new strucutres, it would defiitively be a new experience. Althought I could make my world on fabric and export it to paper, some things break, like strongholds searching with ender pearls. I really don't want to spend lots of time fixing quirks, should I just make it on fabric & archieve my purpose with optimization mods?
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Requested by who1ssus#0
Reminder that the hardware is a i9 9900k at 8gb ram and as much storage as required