Randomly decided to break shader water?

So this is very strange. I'm using 2.3 with a very scuffed Oculus setup (I compiled the latest dev build and renamed the version so that they would launch together). Thing is, it worked. For a while. Then, randomly today, the water (Complementary) and ice (Complementary and Photon), just...disappeared. Specifically, the texture and reflections disappeared, but for Photon the PBR specular/normal map still worked. Only the texture broke. I know it is DH causing it because if I turn DH rendering off, everything goes back to normal. I know the mod isn't intended to be used this way. The only reason I'm asking here is because it had worked, and only randomly decided to stop today.
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Solution:
Well uh, latest nightly fixed it. I guess something somehow happened to the actual mod file...but I don't think that's how java works...I don't even know anymore.
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3 Replies
sqrt(2)
sqrt(2)OP5d ago
1.20.1 if it wasn't evident
Solution
sqrt(2)
sqrt(2)4d ago
Well uh, latest nightly fixed it. I guess something somehow happened to the actual mod file...but I don't think that's how java works...I don't even know anymore.
sqrt(2)
sqrt(2)OP4d ago
from now on everytime it breaks I'm just going to get the latest nightly just gotta hope they come out often enough lol
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