Issues installing mods/connecting to server
Hello, I have a dedicated server running on my home network, I've set up FTP and connected it to the mod manager. It is connected and sending files correctly. I went through, added a bunch of mods, applied changes and tried to connected but it just disconnects me. I restarted mod manager and now everything has a block symbol whenever I try to click anything, like selecting game installation.
Solution:Jump to solution
its ok, fixed it... unfortunately its the factory props mod, which i've disabled. everything working ok now
8 Replies
>debug
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels!
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
-# Responding to
Key Details for SMMDebug-2024-12-13-02-02-12.zip
triggered by @JamesAutomated responses for Robb (187385442549628928)
reliablebufferoverflow_simple
Something is causing the replication reliable buffer to be overburdened, causing you to be disconnected!
This crash tends to happen when joining a multiplayer game with a lot of content. Try removing mods that introduce lots of recipes or schematics (HUB/MAM/shop unlocks) or Mod Savegame Settings. It can sometimes take a while, ex. a certain number of buildings placed or schematics to be unlocked, for the problem to actually appear. FICSMAS recently added a lot more schematics which can make the problem threshold easier to hit. The SML team is trying to find a long-term fix but it's a very complex issue to solve.
-# Rule logic: https://regex101.com/r/MXqmd4/
Key Details for SMMDebug-2024-12-13-02-02-12.zip
@James see above
Solution
its ok, fixed it... unfortunately its the factory props mod, which i've disabled. everything working ok now