Shaders problem
Hi guys, I have problem with distant Horizons not rendering properly when using with shaders. When I log in to world DH not rendering at all. Next i reload DH settings by changing random thing then water and stained glass are completely invisible . I tried different settings in DH, shaders, optifine with our without other mods. Currently I'm playing in 1.19.2 and complementary reimagined shaders but problem occurs in 1.20.1 also. Attached screenshots below 👇
15 Replies
Shader support starts at 1.20.1
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Make sure everything checks out when you're using 1.20.1
And you cant use optifine
I played with dh and shaders since 1.16.5. Shaders work properly on Mc rendering but not dh and it worked. But now this problem occur
You never had shader support and you'll never get it on a version lower than 1.20.1. the DH terrain may render in certain scenarios, but it'll look terrible
Why do you need 1.19.2?
On 1.20.1 also not working properly.
Using optifine?
Yes
.
.
So it was just a fortuity DH worked fine before?
It never worked fine before
It looked terrible
Compared to what you get if you meet the shader support requirements
But I'm not expecting shaders work on dh terrain but work on minecraft render distance like before. It's it possible?
Yes, but I don't know the specifics as almost noone uses it