Resource Packs, Assets

If you have an assets file for MCPets and then buy another pack that comes with another assets folder... How do you combine them or what do you do to make sure everything is downloaded to anyone logging into the server?
144 Replies
Admincraft Meta
Admincraft Metaโ€ข3mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by iamcooley#0
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
One resource pack is for pets and what not, and another is for spawning a bunch of wild birds. Does the resource pack need to be unzipped and have my server.properties point to an unzipped file at my DropBox link? Or does it stay zipped?
Torrent
Torrentโ€ข3mo ago
It has to stay zipped Take one pack, and add the assets to the other Then zip it and upload it, then update your link in server.properties (I recommend a GitHub repo so you never have to change the link)
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Ah ok, I'll give that a go and possibly try GitHub. Right now I'm using DropBox bc it is familiar but unsure if the link changes each time I replace the same file if the same name, I'll check that too I did attempt combining assets earlier and it broke everything. Is it possible to have incompatible ones? I noticed the resource pack put out by ModelEngine has a 13, but read that 1.21.3 is "22" in the resource mcmeta files, just unsure if that's true or the cause of some of the potential incompatibilities.
Torrent
Torrentโ€ข3mo ago
You can just as easily change the pack format number when you combine the pack
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Ah ok, thank you!
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Simplest way is to apply the rp using the resource-pack option in server.properties However, best way to handle this would be to use another plugin that manages the resourcepack for you, as it will allow to update it without much effort Since youโ€™re using plugin from the mythic ecosystem you can use MythicCrucible Other good alternatives are Nexo and ItemsAdder Those plugin do more than just handling the resourcepack, so I can only recommend them if you need those features If you're going for the server.properties way, I highly encourage you to also update: * The resource-pack-sha1 option, as it will prevent players from re-downloading the same resourcepack if they already joined the server and have it in cache (if you update the resourcepack, you have to update this as well). You can use this site to calculate the sha1: https://emn178.github.io/online-tools/sha1_checksum.html * The resource-pack-prompt option, as it will show a custom message where you can inform your players to not reject the resource-pack. You can use this site to format your prompt: https://www.minecraftjson.com/ And if you want extra protection, you can check this project: https://github.com/ComunidadAylas/PackSquash Only use it if you understand what it does, you don't need to over-complicate yourself. This is only to show you the full picture This project will not prevent players from stealing assets, but will prevent the more inexperienced/casual resource stealers from doing so
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
What number do I change? How do I find it/ Ok, I got mythiccrucible, but when i installed it it throws a bunch of errors? It made a resource pack with nothing really in it... I set up the MythicMobs config-generation.yml (which was created after installing MythicCrucible) to point to a Dropbox location with the simple "resource_pack.zip". It is supposed to automatically create the resource pack and upload it (rather than me specifying it on server.properties, which I returned the resource pack section to default so that mythic crucible/mythic mobs could handle it). I'm excited that mythiccrucible takes the work out of it for me and automatically creates, uploads, and specifies the automatic download of the resource pack for players when they log into the server. The only problem is that unlike when I specified it in server.properties, it is not downloading automatically to people who visit the server. (so everything breaks). How do I fix this?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
MythicCrucible doesnโ€™t upload to dropbox automatically. It supports uploading to an S3 AWS instance (requires aws knowledge) or self hosting, which means it will not upload it anywhere, the same server will host it To allow automatic sending you have to enable that option and place the ip, from the aws s3 or the mc server, depending on which one youโ€™re using What errors does it throw? You can change that in the final zip by manually editing the file pack.mcmeta iirc Still not important tho, having that only makes the game to display the resourcepack with a red background in the selection menu. Which you will have regardless if you allow multiple versions to join using ViaVersion or similar plugins
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
I think I'd be fine with having it hosted on the server computer. I don't know how to do that.
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
What does the format # mean? Mine defaults to 13 for my resource packs. (I'll try to get on the server here in a bit, I'm in a work mtg atm, but it is almost over.)
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
I think it went something like this, if it doesn't work, then PublicURL will need to be play.myserver.com:8080, replacing that ip with the one your server has
Deployment:
Enabled: true # Whether to enable automatic deployment
Type: SELFHOST # Can currently be SELFHOST or S3
SelfHosting:
Port: 8080
S3:
Storage:
Key: pack
Bucket: packs
Authentication:
Endpoint: ''
AccessKey: ''
SecretKey: ''
AutoSend: # Automatically sending the pack to players
Enabled: true
SendOnUpdate: true
PublicURL: play.myserver.com
Force: true #Force players to accept the pack or be kicked
Prompt: "This server requires a resource pack to play!" #Prompt to send to players when being sent resource pack
Deployment:
Enabled: true # Whether to enable automatic deployment
Type: SELFHOST # Can currently be SELFHOST or S3
SelfHosting:
Port: 8080
S3:
Storage:
Key: pack
Bucket: packs
Authentication:
Endpoint: ''
AccessKey: ''
SecretKey: ''
AutoSend: # Automatically sending the pack to players
Enabled: true
SendOnUpdate: true
PublicURL: play.myserver.com
Force: true #Force players to accept the pack or be kicked
Prompt: "This server requires a resource pack to play!" #Prompt to send to players when being sent resource pack
Torrent
Torrentโ€ข3mo ago
the pack format number is basically the protocol of the Minecraft version the pack is meant for
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
I read that 1.21.3 is "22" but that doesn't work.
Torrent
Torrentโ€ข3mo ago
then your pack is borked
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Minecraft Wiki
Pack format
Pack format, sometimes referred to as pack version, is a number used in pack.mcmeta to describe what Java Edition versions a resource pack or data pack is compatible with. Each version specifies the pack formats it supports in its version.json.
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Oh it's 57!
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Doesn't affect anything, so don't worry It will only make your resourcepack look with this red background in the in-game menu
No description
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Newer features, like component-based armor textures won't work on older versions Not because of the pack format, just because those didn't existed at the time
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Oh ok, I've seen that before when I manually loaded one (though it resulted in a lot of horse armor heh) So do I stick with 13?
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Even though it's not listed on the site above?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
yup If you intent to allow multiple versions in your server, everyone will have that red background regardless of which number you use
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Ok, 13 is what it automatically lists so I don't need to do anythingn else with the mcmenta file like renmaig the "resource pack name or whatever" in quotes
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
You can rename the text on mcmeta so it doesn't say "MythicCrucible Generated Resource Pack" like my screenshot, but it means manual work I suggested to add a feature to allow automatic text and image customization, but they haven't implemented it yet
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Ok, the text I have in mine now matches up. I'm not sure what port to use. I put the port that's on the server IP I give to others to access the server.
Admincraft Meta
Admincraft Metaโ€ข3mo ago
We have uploaded your file to a paste service for better readability
Paste services are more mobile friendly and easier to read than just posting a file
config-generation.yml
Requested by iamcooley
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
But I get repeated errors...
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Wont work with the same port You have to use any other port Are you using a hosting service or is it your pc? Are you using latest versions of both mythic mobs and crucible?
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Mythic Mobs 5.8.0 Snapshot Mythic Curcible 2.1.0 Model Engine 4.0.8 Mc Pets 4.1.4
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Use latest dev builds Crucible is on 2.2.0 in dev builds Do the same for both mobs and model engine
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
ok i'll donwload it now ok isn't that hte late mythic mobs?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
It is apparently, but Iโ€™m not sure if it is the latest dev build, better be safe What version the server is?
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
1.21.3 paper java
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Yup, definitely use dev builds, crucible 2.1 doesnโ€™t support 1.21.3
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
So don't us mythic crucbile 2.2.0 snapshot? or yes? i updatede verything so if i've set my config-generation file up here
Admincraft Meta
Admincraft Metaโ€ข3mo ago
We have uploaded your file to a paste service for better readability
Paste services are more mobile friendly and easier to read than just posting a file
config-generation.yml
Requested by iamcooley
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Yes, update it to 2.2.0 snapshot for 1.21.3 I'll send you mine, as there has been some changes
#
# Generation Configuration Options
#
# More information about Mythic pack generation features can be found here:
# https://git.mythiccraft.io/mythiccraft/mythiccrucible/-/wikis/ResourcePack-Generator
#
Generation:

#================================================================================
# General Generator Options
#================================================================================
Namespace: mythic # Namespace to save everything under
GenerateOnStartup: true # If the pack should auto-generate on server startup
MergeModelEngine: true # Whether to merge ModelEngine files if available
MergeHappyHUD: true # Whether to merge HappyHUD files if available
MergeMythicHUD: true
MergeEmojy: false # Whether to merge Emojy files if available
ZipPack: true # Whether to zip the pack after completion. Required for deployment.
LegacyNoteblocksSupport: false # Supports noteblocks id from Oraxen. Disabling it will allow to use the harp instrument and increasing the limit of 800 maximum blocks to 1150

#================================================================================
# Automatic Deployment Options
# - Used to automatically deploy the pack to an end-point once it's generated
#================================================================================
Deployment:
Enabled: false # Whether to enable automatic deployment
Type: SELFHOST # Can currently be SELFHOST or S3
SelfHosting:
Port: 8080
S3:
Storage:
Key: pack
Bucket: packs
Authentication:
Endpoint: ''
AccessKey: ''
SecretKey: ''
AutoSend: # Automatically sending the pack to players
Enabled: false
SendOnUpdate: false
PublicURL: https://s3.yourcoolwebsite.com
Force: false #Force players to accept the pack or be kicked
Prompt: "This server requires a resource pack to play!" #Prompt to send to players when being sent resource pack

#================================================================================
# Custom Armor Generation Settings
# - These settings affect custom armor generation.
#================================================================================
CustomArmor:
DefaultMethod: VANILLA
GenerateOptifineFiles: true
Trims:
Enabled: false
GenerateDataPack: true
HideBaseArmor: []
ConvertBaseArmor: false
Shaders:
Enabled: false
Shader: lessfancypants

#================================================================================
# Font Image Generation Settings
#================================================================================
FontImages:
StartingCharacter: "\u5001"
#
# Generation Configuration Options
#
# More information about Mythic pack generation features can be found here:
# https://git.mythiccraft.io/mythiccraft/mythiccrucible/-/wikis/ResourcePack-Generator
#
Generation:

#================================================================================
# General Generator Options
#================================================================================
Namespace: mythic # Namespace to save everything under
GenerateOnStartup: true # If the pack should auto-generate on server startup
MergeModelEngine: true # Whether to merge ModelEngine files if available
MergeHappyHUD: true # Whether to merge HappyHUD files if available
MergeMythicHUD: true
MergeEmojy: false # Whether to merge Emojy files if available
ZipPack: true # Whether to zip the pack after completion. Required for deployment.
LegacyNoteblocksSupport: false # Supports noteblocks id from Oraxen. Disabling it will allow to use the harp instrument and increasing the limit of 800 maximum blocks to 1150

#================================================================================
# Automatic Deployment Options
# - Used to automatically deploy the pack to an end-point once it's generated
#================================================================================
Deployment:
Enabled: false # Whether to enable automatic deployment
Type: SELFHOST # Can currently be SELFHOST or S3
SelfHosting:
Port: 8080
S3:
Storage:
Key: pack
Bucket: packs
Authentication:
Endpoint: ''
AccessKey: ''
SecretKey: ''
AutoSend: # Automatically sending the pack to players
Enabled: false
SendOnUpdate: false
PublicURL: https://s3.yourcoolwebsite.com
Force: false #Force players to accept the pack or be kicked
Prompt: "This server requires a resource pack to play!" #Prompt to send to players when being sent resource pack

#================================================================================
# Custom Armor Generation Settings
# - These settings affect custom armor generation.
#================================================================================
CustomArmor:
DefaultMethod: VANILLA
GenerateOptifineFiles: true
Trims:
Enabled: false
GenerateDataPack: true
HideBaseArmor: []
ConvertBaseArmor: false
Shaders:
Enabled: false
Shader: lessfancypants

#================================================================================
# Font Image Generation Settings
#================================================================================
FontImages:
StartingCharacter: "\u5001"
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
and i'm running MC pets 4.1.4, model engine 4.0.8, mythicc crucible 2.2.0 snapshot, mythic mobs 5.8.0 snapshot, pack events 2.7.0 I do see some differences. I updated mine to reflect yours, but with hopefully the right ip
Admincraft Meta
Admincraft Metaโ€ข3mo ago
We have uploaded your file to a paste service for better readability
Paste services are more mobile friendly and easier to read than just posting a file
config-generation.yml
Requested by iamcooley
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
how come you don't want to autosend or send on update?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
wdym the plugins updating themselves? Oh forget it I'm handling the resourcepack myself with a custom plugin
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
? so do i put true for those do i have the right url?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
So I have it disabled in mythiccrucible so my plugin takes care of it, that's why I don't have send-update I would remove the [] You enable AutoSend and SendOnUpdate, true on those I have those on false only because I have another stuff to handle it
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
ah ok. i enabled it all and it said downloading resource pack 1 of 1 and it did not say 100% or fail, ist just went away and still no textures on stuff oh there was a delay, it just said failed to download at least it tried this time
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
nothing in that folder
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Right, this is an error they're trying to patch Open ModelEngine/config.yml
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
k
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
ok did that still have horse armor but there's a delay b/c it hasn't said it ucceeded or failed in loading the resource pack
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Try reloading model engine, mythicmobs and crucible or straight up start the server again
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
i did, same error ๐Ÿ˜ฆ so there should be something in the resource pack folder when i open it ?
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
there's nothing there
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
not any unusual ones it looks like mythicmobs generated the resource pack, it just doesn't go anywhere
Admincraft Meta
Admincraft Metaโ€ข3mo ago
We have uploaded your file to a paste service for better readability
Paste services are more mobile friendly and easier to read than just posting a file
server.properties.txt
Requested by iamcooley
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
i think everything is ok there too, i took out the dropbox link so i could let the generation.config file handle it
Admincraft Meta
Admincraft Metaโ€ข3mo ago
We have uploaded your file to a paste service for better readability
Paste services are more mobile friendly and easier to read than just posting a file
server.properties
Requested by iamcooley
Admincraft Meta
Admincraft Metaโ€ข3mo ago
For safety reasons we do not allow executables to be sent as they might contain malware. If you're compiling for someone please DM them and as a reminder. We cannot verify if a compiled jar has not been tampered in any way
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Oh ok thank you. Didn't realize that.
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Oh that's really awful of them
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
servers can get backdoored and completely griefed or worst anyways, this zip is empty, right? according to the console output you sent, model engine is generating the assets, and crucible is packing them
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
it has pack.png, pack.mcmeta, and assets
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
actually it may be a bunch of empty folders except a block.json i've found thus far so the crucible one is emptt
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
MythicCrucible/ folder is just to cache it will be empty most of the time Check the one in MythicMobs/generation/
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
ok that's correct
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
i have minecraft, modelengine, and mythic oh and i have to manually add elitecreatures, which has been giving me all sorts of issues and i have no idea why their stuff wont generate
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
can't help you with elite creatures, I don't have experience with it sadly
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
(it's just supposed to have their sound file)
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
they created a workign resource file yesterday but i can't update it, add new mcpets or do anything without everything breaking, but yes, that's a separate issue
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
I usually limit myself to a single ecosystem to avoid these issues, part of the reason I never touched elitecreatures, I do most of the job using mythic
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
oooh i may have learned an expensive lesson i thought this stuff just all worked together but if we take the birds out of it... (i bought elitecreature birds)
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
While plugins are meant to "just work" with everything, those are still made by different people, with different ideas and experience, one change in one plugin can break another. I stick with a single dev team (mythic in my case) for my core plugins, so I don't have compatibility issues, as those plugins are meant to work with each other Still, my other plugins are from different teams regardless, for example, Mythic doesn't develop anticheats, so I that's something I have to look in another team Same for chat/tablist/scoreboard formatters Those are not "core" plugins, so there's not much issue
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Back to the topic, those folders contain resources, right? Inside assets/modelengine/models you should be able to find sub-folders containing all your assets. If there are, then the problem might not be on crucible
No description
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
I got the pigeons too, I like them (scenes?)
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Then I bought the birds elitecreatures pack and ran into issues.
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
yes
No description
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
you might want to fix this issue first, since they might put modelengine at fault
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
i was thinking of gettting butterflies too but i've spent like $100 on minecraft this month just trying to get mys erver runniiing and interesting
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Let's try something. Disable auto send And copy the resource_pack.zip to your game resourcepack folder, like when you add a new resourcepack to the game
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Ok autosend set to false ok pack is in folder
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
No description
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
aw don't see my pigeon spanws were is et them up
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
yep and lol hardly know how to set that up either. i managed to craete a shop i think, and a spawn area where mobs can't injure people
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
No description
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
they just walk all over the plac (between the pillars) but my gift pet is working!
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
I also had a problem with worldguard and asked Caz (the guy who made the pigeons) about it, we ended up finding a solution enable mob spawns but denying everyhing but pigs, wolves, cats and parrots
/rg flag <region> mob-spawning allow
/rg flag <region> mob-spawning allow
/rg flag <region> deny-spawn bat,bee,cave_spider,chicken,cod,cow,creeper,dolphin,donkey,drowned,elder_guardian,enderman,endermite,evoker,fox,frog,ghast,glow_squid,goat,guardian,horse,hoglin,husk,iron_golem,llama,mooshroom,mule,panda,phantom,piglin,piglin_brute,pillager,polar_bear,pufferfish,rabbit,ravager,salmon,sheep,shulker,silverfish,skeleton,skeleton_horse,slime,snow_golem,spider,squid,stray,strider,tadpole,trader_llama,tropical_fish,turtle,vex,villager,vindicator,wandering_trader,witch,wither_skeleton,zoglin,zombie,zombie_horse,zombie_villager,zombified_piglin
/rg flag <region> deny-spawn bat,bee,cave_spider,chicken,cod,cow,creeper,dolphin,donkey,drowned,elder_guardian,enderman,endermite,evoker,fox,frog,ghast,glow_squid,goat,guardian,horse,hoglin,husk,iron_golem,llama,mooshroom,mule,panda,phantom,piglin,piglin_brute,pillager,polar_bear,pufferfish,rabbit,ravager,salmon,sheep,shulker,silverfish,skeleton,skeleton_horse,slime,snow_golem,spider,squid,stray,strider,tadpole,trader_llama,tropical_fish,turtle,vex,villager,vindicator,wandering_trader,witch,wither_skeleton,zoglin,zombie,zombie_horse,zombie_villager,zombified_piglin
Nice! This means the problem is in the auto-send, the resourcepack is ok
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
I talked with him a little and he was VERY nice ah ok, do i put that in my world guard region for spawn?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
yup some advice make the world day then enable mob-spawning (you can use that command or the worldguard gui, should be at page 3)
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
The last command you might want to execute it from the console, it won't fit in the ingame chatbox
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Is this correct?
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
No description
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
oooh it doesn't go in the region config file
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
nono, that's a command you execute it either in-game or in the console the second one doesn't fit in-game, so you have to do it on the console
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
it asks for world, where do i put world in that code?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
right, I forgot abt that give me a min
rg flag spawn_1 -w world deny-spawn bat,bee,cave_spider,chicken,creeper,dolphin,donkey,drowned,elder_guardian,enderman,endermite,evoker,fox,frog,ghast,glow_squid,goat,guardian,horse,hoglin,husk,iron_golem,llama,mooshroom,mule,panda,phantom,piglin,piglin_brute,pillager,polar_bear,rabbit,ravager,shulker,silverfish,skeleton,skeleton_horse,slime,snow_golem,spider,squid,stray,strider,tadpole,trader_llama,tropical_fish,turtle,vex,villager,vindicator,wandering_trader,witch,wither_skeleton,zoglin,zombie,zombie_horse,zombie_villager,zombified_piglin
rg flag spawn_1 -w world deny-spawn bat,bee,cave_spider,chicken,creeper,dolphin,donkey,drowned,elder_guardian,enderman,endermite,evoker,fox,frog,ghast,glow_squid,goat,guardian,horse,hoglin,husk,iron_golem,llama,mooshroom,mule,panda,phantom,piglin,piglin_brute,pillager,polar_bear,rabbit,ravager,shulker,silverfish,skeleton,skeleton_horse,slime,snow_golem,spider,squid,stray,strider,tadpole,trader_llama,tropical_fish,turtle,vex,villager,vindicator,wandering_trader,witch,wither_skeleton,zoglin,zombie,zombie_horse,zombie_villager,zombified_piglin
This is exactly what I executed My region is spawn_1, change it to yours And world change it to whatever your world is called
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
mine is CooleyCraft_Spawn, but it wants me to specify what world that region is in oooh it's at the beginning
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
I didn't know what the -w meant got it sorry
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
woo got it
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
I should point out, that if you have grass blocks in your spawn, some pigs might spawn in there I don't mind, so I left it there If you do mind, you can execute this same command, adding "pig" And changing the pigeon mob file in MythicMobs from PIG to ARMOR_STAND To finish with this, are you hosting your server already? Or are you hosting it on your PC?
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
oh boy, mcpets blew up
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
If you're hosting it outside your pc, you have to request a port to your hosting provider and use that port in the config-generation.yml
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
but i got my pigeons back ๐Ÿ˜„ oh i have a port forwarding set up
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
oh lawd, took me a bit to figure that out, i'll tell you what i know :b
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
resourcepack usually doesn't load if the port is closed or forwarding is not properly configured if it's on your pc, use 127.0.0.1 instead PublicURL: http://127.0.0.1:26652 like this, without the [ ]
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
wouldn't forwarding be ok...because people are able to get online and play the server?
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
i sent a screenshot of it ..
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
So, both are fineโ€ฆ Can you open that url using google? The one for the resourcepack using 26652 It should immediately download the resourcepack zip
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
let me try ooh server crashed checking the link now no this? http://127.0.0.1:26652/ I don't think it works.... Oh there's another Port that it uses is it one of the other ones that's in that screenshot I sent? So I'm wondering if it would be best that Mythic crucible helps create the resource pack and then I go back to uploading the resource pack to Dropbox and taking server properties to point at the download because when I did that at least it was downloading I know that the port forwarding is working otherwise because it's what allowing people to play on the server As for how to combine resource packs that seem incompatible like the elite creatures which I paid too much money for and can't get to work I'm not sure
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
This would only work if the server was on your pc and not opened to public Yup, you have that alternative You should ask for support in elite creatures discord and the vendor who sold it to you Elite creatures is out of my knowledge, canโ€™t help you there
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Ah ok, the server is on my Apple here at home and I have a whitelist for the server so anyone anywhere can log in if they are whitelisted So can I rely on crucible to generate the resource pack? How is that different than when mythicmobs did it? They helped in that they created a pack for me, but as soon as I addLike additional nog pets or cubees anything to it, it breaks... What else can crucible do if it's not auto compiling resource packs? I paid $20 so it could do that ๐Ÿ˜ฆ
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Well, I mentioned that I can only recommend it if you needed the rest of the features of any of those alternatives But Crucible does actually quite a lot of stuff You can create custom weapons, with custom textures or 3D models and give them skills from mythic mobs I have some bosses, so I usually make a weapon that they can drop and copy one of the boss skills to make it the main weapon skill You can also create custom blocks and even ores that appear around the world Custom armors that can also have mythic skills Iโ€™ll share some screenshots of what I have with crucible when I go back to my pc
iamcooleyART
iamcooleyARTOPโ€ข3mo ago
Oh emojis are fun! I like that it helps streamline mythicmobs The weapons were perry nifty too. Do those require merging resource packs each time you get one?
๐๐ข๐ช๐ฎ๐š๐ญ๐ž๐ซ๐ง๐ข๐จ๐ง๐ฌ
Nop, you make them in crucible and the plugin will package them into the resourcepack

Did you find this page helpful?