Foundations Under Railways

It's really hard to find the right foundation piece using the in-game object names. For example, half foundations are labeled as Half Foundation (P2 m)... Build_QuarterPipeMiddle. I have some suggestions for a future version that would be QoL enhancements: 1) display the picture of the selected item 2) add a keybind to enable/disable FUR quickly rather than opening the chat box, typing the /fur command, then checking/unchecking the box. 3) Don't build foundations under existing tracks. I'm finding it will build for some distance into existing track instead of just under the constructed part and maybe a little beyond. For example, I have situation where it builds new foundations for more than 4 8x8 foundations on a straight track that was already there and has foundations below. This might be a bug. 4) When one end of the rail being built is connecting to existing track switch, it won't build foundations at all. Maybe a Ctrl key combo or something that tells the mod to build them anyway?
5 Replies
Daver1/Edennights
Not sure if this is a bug or just not in the mod, but i created a blueprint for a ramp using FUR and it saves fine, but when i go to use the blueprint the foundations aren't there, just the rails and the columns i built.
Beef
Beef2w ago
one way to check if something you've built is "on" the blueprinter is to try to disassemble the blueprinter and see if it's highlighting it its possible they're not "in" the blueprinter even though spatially they are
Daver1/Edennights
it does not highlight..
Beef
Beef2w ago
:NOOOO: i was hoping to do the blueprinting thing with it when i play later this week but i guess i will have to hope for an update
wivaca
wivacaOP2w ago
Judging from the way the foundations appear after you build the rail, I wouldn't be surprised if FUR is hooking into the rail-building code somehow in a way that doesn't happen when you build a blueprint.
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