Render issue with shaders and DH 2.2.1-a-1.19.2
- Minecraft version: 1.19.2
- Distant Horizons version: 2.2.1-a-1.19.2
- Single player world
- Modlist: File.
- Log: https://mclo.gs/S6B3zAD
- Error log: None.
- Distant Horizons shaders compatibility information: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Shaders used (from the list)
Bliss BSL ComplementaryIssue found: No matter the LOD set, the Shaders revert back to the default render distance or just don't render them at all. Distant Horizons: LOD Chunk Render Distance Radius: 300 / Quality: High / CPU Load: Balanced / Distant generation - Cloud rendering: True. Video Setting render set to 15. Picture 1: No shaders used. Work as intended. Picture 2: Complementary Shaders Unbound r5.3. Issue: Render distance inexistent. Picture 3: BSL v8.2.09 Same issue. Picture 4: Bliss. Same issue. If I'm missing a step that I need to manually change the settings, I've missed the instructions. Any help is appreciated.
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Solution:Jump to solution
Iris/Oculus versions that support DH don't exist for mc versions below 1.20.1, meaning DH + Shaders won't fully work on mc versions below 1.20.1
9 Replies
Solution
Iris/Oculus versions that support DH don't exist for mc versions below 1.20.1, meaning DH + Shaders won't fully work on mc versions below 1.20.1
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
So DH 2.2.1-a-1.19.2 don't support shaders?
It does, however the oculus version you have doesn't support DH
Forgive my ignorance but what would you recommend me?
Changing from oculus to iris or Sodium?
I thought Oculus and Iris were the same
If you want DH + Shaders, then use mc 1.20.1 or above
Oh.
It's unfortunately impossible for me to change versions.
Thank you for your help. If you can, do you mind putting that on the github page? It is confusing since I have the correct DH version. There needs to be a information saying that it only works with 1.20.
In any case, I will mark it as resolved. Thank you for your help.
Wish there was a way.
The github gist does say you need Oculus 1.7+ or Iris 1.8+, which are both not available on versions below 1.20.1.
While a direct way of saying that only 1.20.1+ work could be helpful, I don't have the required permissions to edit the gist.
You would have to message
Steveplays28
about that