Can only build curves going right with "Curve Builder" and keybinds dont seem to do anything (1.0)
Im not seeing anything saying the mod is broken so im just curious if theres a fix or if im doing something wrong
24 Replies
ratty-blushOP•3w ago
@rosso135 (just in case there is an issue! 🙂 )
Are you holding it down while you scroll? If so, possible its a mod conflict issue, if that doesn't work, would you be able to send your mod list?
Same problem, it only curves to the right. I tried rebinding to
;
and '
just to see if it was a problem with the default keybinds, but that didn't change anything except the on-screen keybinding hints.
Next I'll try running a game with only curve builder turned on.yeah, same result. loaded one of the autosaves with only curve builder and couldn't make it turn left @rosso135
oh wait, I lied. got "adjust angle" to work. but not "rotation toggle". Maybe user error. Is there only one function going on here? I thought it was 2 functions lmao.
If I may, the keybind to also change the intromits of the curve don't do anything. I can change the direction just fine, but the fine tuning of it wont do anything.
Woah okay there shouldn't be 2 rotation toggles, that's definitely a mod problem
Oh whoops this is also a bug - i really botched this version huh :Sadge:
The step adjustment was gonna be an additional keybind to let you adjust it quickly, but it wasn't fully functional yet at the time when the game updated, and since i needed to release an updated version for compatibility i thought i had removed the unfinished stuff but looks like that slipped in - apologies
That being said, i haven't been able to replicate the issue with it not letting you set left turn angles, it works fine on my version. If you get a second would you be able to send your modlist through and I will try it with the same mods
it also is useing up way WAY to much resources when using curve. I noticed for a small curve I was needing well over 2k concreat and the curve was 10 max long.
yea 😦 infinite zoop?
Yeah
yeah it changes how the cost is calculated, not its fault though - i didnt realise and didn't override it
but it don't get far enough for the extra zooping before it starts demanding an insain amount of resources
do you play singleplayer or on dedicated server btw
singleplayer
okay cool, if you want, i could send you a test version once the bugs are fixed
that will be fine. granted its 8am right now. i need sleep rof..
hahaha fair, will need some time to figure out whats going on
also be cool if it could curve other things, like pillars, and do vertical zoop curves. making nice arches is such a pain
yeah been wanting to do that for sure, the trouble was i'd never made mods before so in hindsight the way it worked was real messy, been trying to polish it up a lot but now in the midst of a big rewrite when everything isn't working xD
Never made mods before? Helluva good first try, I'd say.
when you do the next update can you remove the need to hold the capslock button to change the curve rotation? Perhaps this is along the lines of using scroll wheel from discussion above.
If we did that, there would be no way to distinguish between rotating the foundation itself and adjusting the curve angle
ahh, thank you for that clarification
Hi @lastnomai (Curve Builder)
Maybe is me that i'm not using the mod right, but if you tell me it would be much appreciated.
I'm not been able to make a full circle, whenever i stop placing the first group of foundations, and start to placing the new group to close the circle, i end up with a gap, like in the attached image, which prevent me to complete the circle. What am i doing wrong?
Thanks in advance
i think it doesnt play nice with infinite zoop