Somes shaders that working yesterday didn't work today.
Hello! I have a very strange problem. I try to use shaders that yesterday works perfectly but didn't work today... When i try to load it, i have a error of this gender in a blue linked message with this paste at link with a message that Iris cant load the shader:
error: failed to resolve #include directive
--> /world-1/deferred.fsh:3
|
| #include "/deferred.fsh"
| ^^^^^^^^^^^^^^^^^^^^^^^^ file not found
|
error: failed to resolve #include directive
--> /world-1/deferred.vsh:3
|
| #include "/deferred.vsh"
| ^^^^^^^^^^^^^^^^^^^^^^^^ file not found
|
Also here is the logs if you need it: https://pastebin.ubuntu.com/p/NwTPNSG42r/
5 Replies
your shaders are really old. Update to the latest version
CurseForge
DrDestens MCShaders
A High Performance Shaderpack with great shadowless Visuals and PBR support
1.9M Downloads | Shaders
Done but not solved. I have this problem also with Complementary Shader, Seus PTGI e10 and continuum and yesterday theses 4 shaders works perfectly
The only shader that want to load correctly today was the Chocapic V9.1 extreme beta
I dont have make today GPU drivers updates but i have the latest versions of my RTX 4070Ti drivers. The 566.14
Drivers update was making 2 weeks ago
I'm thinking your OS is doing something weird with the files
maybe make sure your shaderpacks folder and the files inside of it are able to be read by other applications or something? I'm not sure
Hmm i think not :/... I have try using optifine after install it via the .jar in my minecraft versions and i have see that i have in my shaderlist 2 shaders that Iris didn't detect and its work strangely with Optifine... But for mods its complicated Optifine with the news version of Minecraft 1.13+ :/...