Trains not triggering overlaps

I'm not sure when this changed, but trains are not triggering overlaps anymore in any channel. Has anybody else run into this problem? is there a solution?
17 Replies
AngryBeaver
AngryBeaver•2mo ago
Does this affect the proximity sensor in CC+ too? Cause I tested that like only a patch or two ago.
D4rk
D4rkOP•2mo ago
Maybe. I got a report that the SS doors are no longer opening for trains, and confirmed they are no longer triggering overlaps. I've tried all collision channels. Have you been able to get an overlap recently?
AngryBeaver
AngryBeaver•2mo ago
I will test when I get time but it was working for trains a couple updates ago so it'd be a new development.
D4rk
D4rkOP•2mo ago
This is returning false, so I guess CSS disabled overlaps for trains (again)
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D4rk
D4rkOP•2mo ago
Could someone with a very recent asset dump confirm that the property is now false? The assets in my project are from 11-5 and shows it to be true. If it was changed then it was done in the last update. I don't see anything about train collisions in the patch notes
D4rk
D4rkOP•2mo ago
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AngryBeaver
AngryBeaver•2mo ago
mircea did a new asset dump for ficsmas i thought unless you mean the full art asset dump
D4rk
D4rkOP•2mo ago
Na, just a basic dump. I'll update my project, I need to do that anyway
D4rk
D4rkOP•2mo ago
Yup, there it is. Collision and overlaps were disabled in the last patch. 😢
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AngryBeaver
AngryBeaver•2mo ago
well that's just the static mesh. You can check for collisions against the actor yeah no, I'm doing that and it's not working -rip-
D4rk
D4rkOP•2mo ago
I'll see if manually forcing it will work, but it might cause other problems. I assume CSS disabled this for a good reason
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AngryBeaver
AngryBeaver•2mo ago
probably just an optimization
D4rk
D4rkOP•2mo ago
This didn't work either. Now I wonder if that mesh still has collision :interesting: Possible solutions are fading fast
AngryBeaver
AngryBeaver•2mo ago
Just change the whole collision profile name as a test
D4rk
D4rkOP•2mo ago
I tried a few things, including the profile name change, and no dice.
No description
Archengius
Archengius•2mo ago
They do not trigger overlaps anymore because vanilla does not need it so we have disabled overlap events on them
D4rk
D4rkOP•2mo ago
The vanilla doors no longer open for trains either. 😅 https://questions.satisfactorygame.com/post/6748fd09c11fcb08da7e1290

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