DH 2.2 not compatible with Oculus 1.7 (Iris is removed) 1.20.1 forge
Iris 1.8 and sodium 6 are removed from unstable builds on 1.20.1 forge, this leaves shaders fully incompatible with DH 2.2 +
can you see if you can fix this with oculus 1.7 or remove the builds off of the mod platforms for CF and Modrinth.
7 Replies
we are not gonna remove builds just because they are not compatible with a mod and i dont see why we should
you are probably looking for:
Oculus may work, but can produce unexpected results, it is preffered to use Iris on Fabric or Neoforge instead.
To use oculus with DH, it is only possible to use minecraft 1.20.1 with forge. Oculus 1.7 is the only officially released version of Oculus that works with DH, and only works with DH 2.1.x. If you are using DH 2.2.x with Oculus 1.7, that is the reason for your crash.
For DH 2.2.x, the only option is to use an unreleased version of Oculus found at https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 (you need to be logged in or it will 404). Unzip the given file, take
oculus-mc1.20.1-1.7.0.jar.
and put it in your mods folder.
For DH 2.3, you need the unreleased version mentioned above, and edit it to make it work with DH 2.3:
- unzip the mod .jar
- go inside the META folder
- edit mods.toml to say it is Oculus 1.8.0
- save the file and zip the mod file back (zip the files and not the folder)thank you
np!
idk about the unreleased build 😄
https://www.curseforge.com/minecraft/mc-mods/mekalus-oculus-fork-with-fixed-mekanism-mekasuit hmm seems this one included the fix
CurseForge
Mekalus (Oculus fork with fixed Mekanism MekaSuit rendering)
Unofficial Fork of "Oculus", made to fix Mekanism MekaSuit rendering with shaders.
2.9K Downloads | Mods
nevermind
it doesn't