DH not working on 1.20.1 Forge w/ Optifine?
I have a couple mods installed like alex's caves but even when I disabled the ambient light in the config the world still doesn't render far.
29 Replies
I have the fog off btw
If there's anymore info I need to provide let me know
optifine doesnt have shader support
It doesn't?
nope
Even with shaders off it still doesn't load
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
off as in start the game without optifine?
typo
meant shaders
can you try without optifine?
Sure I'll try with out optifine real quick
On this note, that means you can't use shaders with dh on forge ey?
you can, but its worse than fabric
/oculuis
/oculus
Oculus may work, but can produce unexpected results, it is preffered to use Iris on Fabric or Neoforge instead.
To use oculus with DH, it is only possible to use minecraft 1.20.1 with forge. Oculus 1.7 is the only officially released version of Oculus that works with DH, and only works with DH 2.1.x. If you are using DH 2.2.x with Oculus 1.7, that is the reason for your crash.
For DH 2.2.x, the only option is to use an unreleased version of Oculus found at https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 (you need to be logged in or it will 404). Unzip the given file, take
oculus-mc1.20.1-1.7.0.jar.
and put it in your mods folder.
For DH 2.3, you need the unreleased version mentioned above, and edit it to make it work with DH 2.3:
- unzip the mod .jar
- go inside the META folder
- edit mods.toml to say it is Oculus 1.8.0
- save the file and zip the mod file back (zip the files and not the folder)Worse as in less optimized and laggy?
yea
lol I see
Well let me see if it works without optifine anyways
probably still better than optifine though
alright
Yeah. I got dh to work on 2 other mod packs I have but they're fabric so that makes a lot more sense
Just wanted to try it on forge
Still not working
Maybe a conflicting mod?
could be. using alex caves?
Yeah, but disabled the proper setting in the config
Possible I'll have to remove it as a whole?
you can try that
we'll seee
Crazy
It works now
Shame that even with the config change it still doesn't work
It's really a cool mod but I feel like dh is a better exchange
can you share the config file? maybe you applied the fix incorrectly
Was supposed to disable ambient biome light yeah?
no biome_ambient_light_coloring
o
thx it works now
Just careless reading on my end
I appreciate the quick response
nice! np!