DH+Lost cities
im using latest version of DH along with oculus 1.7.0 renamed to 1.8.0 so it works with dh 2.2.1 when using distant rendering and flying through a city the chunks start breaking or something i get a few error generating chunks then i crash if i increase my render distance to 32
19 Replies
hhmm, im not sure what the issue is
i apolagize if i sent the log files in the wrong format il go and post them to mclo logs
you could try with just DH and lost cities and see if it still happens, and if it does, you could try asking the lost cities devs if this is a known bug
im doing only dh and lost cities and im experiencing same issues
this is only with distant horizons and lost cities if im not mistaken
mods and mod versions
then i recommend asking the lost cities devs if they have seen this before
one of the people who reported this bug already contacted the devs and they said they would love to work with the devs of DH to fix this
you should tell them to talk about it in #dh-tech-talk
alr and sorry for late response im currently in school
i sent a few messages there explaining what happened and i included the log file from the website
alright. have you also asked the lost cities developers to talk about it in #dh-tech-talk ?
no i havent who is it i should talk to?
i dont know
cause i dont think lost cities has a discord server
so idk how im gonna get in contact with one of the devs
nvm they have one
il go ask them there
i looked in their server and it seems like i need to disable multi threading on dh
ah i see
i didnt even know thats an option in dh's settings lol
il go check
alr i found the fix
disable thread limit
in the advanced settings
that will fix the error generating chunks
nvm