Smelters 'forget' producing Bio-/Charcoal after quitting

@AngryBeaver , I've been playing with your Beaver's Bio Tweaks which changes the recipe from Constructors to Smelters and after disabling it, I can only conclude that something is afoot there because the Smelters always await a recipe selection after loading the save. Through some trial & error I have found: -It does not matter whether I have one (which unlocks the other) or wasted another HDD to learn the recipe I already got. The 2nd recipe appeared after a reroll. -Loading the save when in-game restores the recipe selection and does not need to be reselected (weird). -It only affects those two, other Smelter recipes load properly and it did not happen with the Constructors without Tweaks enabled (though both recipes were still unlocked). Since I have also been playing with Ficsit Farming for soon infinite and automated biomass as well as Refined Power which has many more uses for coal, I hope that it isn't another mod interfering somehow and you will be able to fix it. After all, I also do have quite some uses for the other tweaks your sweet mod entails. ❤️
1 Reply
AngryBeaver
AngryBeaver2d ago
Thanks for the info. This used to work fine so I missed a regression. I will see about when I am making the changes to see if they can load better.
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