Incompatible mods between Distant Horizons and Iris on 1.19.4
Incompatible mods found!
net.fabricmc.loader.impl.FormattedException: Some of your mods are incompatible with the game or each other!
A potential solution has been determined, this may resolve your problem:
- Replace mod 'Distant Horizons' (distanthorizons) 2.2.0-a with any version that is compatible with:
- iris 1.6.11
More details:
- Mod 'Distant Horizons' (distanthorizons) 2.2.0-a is incompatible with any version of mod 'Iris' (iris), but a matching version is present: 1.6.11!
at net.fabricmc.loader.impl.FormattedException.ofLocalized(FormattedException.java:51)
at net.fabricmc.loader.impl.FabricLoaderImpl.load(FabricLoaderImpl.java:196)
at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:146)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
I thought Iris was compatible with DH? I have run DH with Iris before on 1.20.1, is this a 1.19.4 specific issue?
11 Replies
Shader support starts at 1.20.1
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Dang, is there any way to get around this? Can i run a 1.20.1 on 1.19.4? I figure not but might as well ask
I imagine it isnt backwards compatible
No, do you need to connect to a 1.19.4 server?
Yes
Then you can use viafabricplus
Wait so I could run 1.20.1 and connect to 1.19.4 servers?
Yep
Solution
Great, thank you! I will mark this as solved now.
Np!
Could you mark it as solved? I can't decide which message "solved" it lol
I don't want to leave out anything