Random Crash out of nowhere.

The joys of crashing
14 Replies
FICSIT-Fred
FICSIT-Fred3w ago
Automated responses for Deci (233775910761922560)
Key Details for SMMDebug-2024-11-07-07-11-57.zip
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 8
Game: WindowsClient CL 377620 from steam
Path: `s:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 8
Game: WindowsClient CL 377620 from steam
Path: `s:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
Outdated mods found!
Efficiency Checker Mod can be updated to 2.5.6 Update these mods, there may be fixes for your issue in doing so.
d3d
Please force the use of DirectX11 with your game by adding the -d3d11 argument to your game
FICSIT-Fred
FICSIT-Fred3w ago
Automated responses for Deci (233775910761922560)
Key Details for SMMDebug-2024-11-07-07-13-54.zip
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 8
Game: WindowsClient CL 377620 from steam
Path: `s:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 8
Game: WindowsClient CL 377620 from steam
Path: `s:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
d3d
Please force the use of DirectX11 with your game by adding the -d3d11 argument to your game
Deci
DeciOP3w ago
Version: 377620, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No GPU Crash dump Triggered FactoryGameSteam_D3D12RHI_Win64_Shipping!D3D12RHI::TerminateOnGPUCrash() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:875] FactoryGameSteam_D3D12RHI_Win64_Shipping!D3D12RHI::VerifyD3D12Result() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:901] FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12DynamicRHI::ProcessInterruptQueue'::2'::<lambda_1>::operator()() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:984] FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12DynamicRHI::ForEachQueue() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHI.cpp:286] FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12DynamicRHI::ProcessInterruptQueue() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:1147] FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12Thread::Run() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:97] FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149] :shrugmoji:
sjhoward
sjhoward3w ago
did you try adding -d3d11 to your game launch arguments like Fred asked?
Rex
Rex3w ago
LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 Ti (VendorId: 10de, DeviceId: 24c9, SubSysId: 40cd1458, Revision: 00a1
LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Adapter has 8024MB of dedicated video memory, 0MB of dedicated system memory, and 16288MB of shared system memory, 2 output[s]
LogD3D12RHI: Driver Version: 560.94 (internal:32.0.15.6094, unified:560.94)
LogD3D12RHI: Driver Date: 8-14-2024
LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 Ti (VendorId: 10de, DeviceId: 24c9, SubSysId: 40cd1458, Revision: 00a1
LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Adapter has 8024MB of dedicated video memory, 0MB of dedicated system memory, and 16288MB of shared system memory, 2 output[s]
LogD3D12RHI: Driver Version: 560.94 (internal:32.0.15.6094, unified:560.94)
LogD3D12RHI: Driver Date: 8-14-2024
You should update your graphics driver as it has security vulnerabilities: https://nvidia.custhelp.com/app/answers/detail/a_id/5586 It's not necessarily going to solve the crashes, but it is still something you should do
Deci
DeciOP3w ago
Where do you add that? Also, greatly appreciate the help and depth of it. Best community for sure.
sjhoward
sjhoward3w ago
right click the game in steam, properties, then pop it in the 'Launch Options' box
Deci
DeciOP2w ago
Ah. I was looking in the wrong place. Ty Any feedback on this one?
FICSIT-Fred
FICSIT-Fred2w ago
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 8
Game: WindowsClient CL 378208 from steam
Path: `s:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -d3d11
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 8
Game: WindowsClient CL 378208 from steam
Path: `s:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -d3d11
-# Responding to Key Details for SMMDebug-2024-11-08-05-56-09.zip triggered by @Deci
Rex
Rex2w ago
That looks like a hologram crashing [2024.11.08-05.54.57:045][622]LogGame: Error: AFGLightweightBuildableSubsystem::RemoveByBuildable FAILED! Invalid runtime data index -1 (this should never happen, fix it.) :interesting: I have no idea, sorry
DJTQ-0616
DJTQ-06162w ago
That is a hologram problem, i had something similar with the MK 1 pumps and coffee stain made a patch update for it to prevent the crash reports from coming in....
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