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this is using BSL shaders
Can't figure out why the lods are so bright, tried scrolling through the help me but didn't see anyone with the same issue.
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
make sure this all checks out
Minecraft 1.20.1 ✅
Sodium 0.5.8+? currently using embeddium 0.3.31 with embeddium ++ 1.2.13 ❔
Oculus 1.6.15a ❌ (game crashed on the latest version with DH installed)
Using forge not fabric ❔
BSL is compatible ✅
Oculus 1.6.15a doesn't have DH support. Use Oculus 1.7 with DH 2.1.x or use the unreleased Oculus version, 1.7.5 with DH 2.2.x
dead link...
Afaik, you need to be logged in github for the link to work
logged me out for some reason smh
Note, you need the file without
-shadow
or -sources
from inside the downloaded zip file. Also note, the file is named 1.7.0
, however it is 1.7.5
issue is now fixed!
thanks for helping out