Object Mask problem

Hi guys, I have a question, i try to used Objects Masking with dash, but it's doesn't work, do you know why? I put a scatter object on selection on my floor, and pick the house on object masking, but nothing append, the snow still applied everywhere in my scene
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12 Replies
DanielFreden (Dash for UE5)
Hey @Awening 🙂 I would think that you need to increase the Distance parameter a lot to see any difference 🤔 And maybe right click and invert it to get the results you are after And keep inside and optimize for curves should not be checked as you are not using a curve👍 Maybe this helps?
Awening
AweningOP5mo ago
Oh I know why........ It was not an object, my house is a blueprint So i can't put it like that, any solution to make it works with blueprint ? but the solution is working !
DanielFreden (Dash for UE5)
Easiest would be to maybe just draw a spline around the house and use that instead I think But maybe @spatiotemporal have any good insights here on using BPs as an Object Mask?
spatiotemporal
spatiotemporal5mo ago
BPs work, but object masking has a peculiar way of working(mostly for closed objects), so use proximity masking instead
Awening
AweningOP5mo ago
Is it possible to scatter a blueprint on a path scatter?
spatiotemporal
spatiotemporal5mo ago
the meshes will be sampled from the BP, but it will not actually be the blueprints themselves that will be scattered. that will come next year BPs cannot be used with Instanced Static Mesh so if you have lights or logic in your BP it will be ignored and just the meshes themselves will be used
Awening
AweningOP5mo ago
My blueprint is only like that:
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Awening
AweningOP5mo ago
But when I try to display this blueprint on the scattercurve, it's not working 😞 I think I have a bad process @spatiotemporal
spatiotemporal
spatiotemporal5mo ago
do you have any errors in the output log?
spatiotemporal
spatiotemporal5mo ago
its a dumb example, but it should work fine, this is just a 3 staticmesh BP:
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Awening
AweningOP5mo ago
oh it's weird i just restart unreal and it's working now thanks you so much!
spatiotemporal
spatiotemporal5mo ago
if there's any problem next time, make sure to open Output Log first, there might some clue there and we can work from that any time 🙂

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