So, what render distance should I set DH to when pregenerating chunks for a multiplayer world?

I set the render distance to 2000, which equals to like 32,000 blocks. I feel like that's a good amount, but it is probably overkill. Also, is that 32,000 blocks the radius, or the total diameter?
15 Replies
Puhpine
Puhpine2mo ago
The radius But what are you planning to do Pregenning on a server or on a singleplayer world?
Outdoor Air Conditioner
im planning on pregenerating the chunks, throwing the world into the server, and then sending the LOD data to my friend on a singleplayer world
Puhpine
Puhpine2mo ago
Alright. And you are planning to use chunky for that?
Outdoor Air Conditioner
I decided to not do that
Puhpine
Puhpine2mo ago
Good
Puhpine
Puhpine2mo ago
But in that case I don't know why you are talking about the number of blocks
Outdoor Air Conditioner
well, I just wanna get an opinion on whether or not I should do this large of a number, or if I should do it even larger
Puhpine
Puhpine2mo ago
I mean, even the lowest end computers can handle 1024 chunks or higher, if they put the quality preset low enough. The main bottleneck will be your time
Outdoor Air Conditioner
aight I feel its worth noting that our render distance will probably just be 100 its not as much about performance as it is just not having to generate any new LODs in regular gameplay
Puhpine
Puhpine2mo ago
Then it depends on how far you plan on traveling in that world.
Outdoor Air Conditioner
you're right, I should have just looked up stats based on that lol
Puhpine
Puhpine2mo ago
Maybe you can just leave your pc running overnight and stick to whatever it generated in that time
Outdoor Air Conditioner
yeah that was the plan.
Puhpine
Puhpine2mo ago
Alright
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