So, what render distance should I set DH to when pregenerating chunks for a multiplayer world?
I set the render distance to 2000, which equals to like 32,000 blocks. I feel like that's a good amount, but it is probably overkill.
Also, is that 32,000 blocks the radius, or the total diameter?
15 Replies
The radius
But what are you planning to do
Pregenning on a server or on a singleplayer world?
im planning on pregenerating the chunks, throwing the world into the server, and then sending the LOD data to my friend
on a singleplayer world
Alright. And you are planning to use chunky for that?
I decided to not do that
Good
But in that case I don't know why you are talking about the number of blocks
well, I just wanna get an opinion on whether or not I should do this large of a number, or if I should do it even larger
I mean, even the lowest end computers can handle 1024 chunks or higher, if they put the quality preset low enough. The main bottleneck will be your time
aight
I feel its worth noting that our render distance will probably just be 100
its not as much about performance as it is just not having to generate any new LODs in regular gameplay
Then it depends on how far you plan on traveling in that world.
you're right, I should have just looked up stats based on that lol
Maybe you can just leave your pc running overnight and stick to whatever it generated in that time
yeah that was the plan.
Alright