AI Packagers + Resized Stacks = Eaten Containers
Just a note, I had a fuel loop set up like this :
3 Fully overclocked AI Packagers + 10,000 empty containers + Water -> Packaged Water -> 6 overclocked refineries to make packaged fuel -> 3 fully overclocked AI Packagers to unpackage the fuel. Closed loop. Containers were in 750 count stacks (empty, water, or fuel).
Over time, I would periodically have to put 5~6K empty packages back into the loop to keep it going, as they kept vanishing in the process (closed loop, so they shouldn't vanish). I think it's an interaction with resized stacks and AI Packager.
@AngryBeaver (FE, CC+)
Over time, I would periodically have to put 5~6K empty packages back into the loop to keep it going, as they kept vanishing in the process (closed loop, so they shouldn't vanish). I think it's an interaction with resized stacks and AI Packager.
@AngryBeaver (FE, CC+)
2 Replies
As discussed known bug that AI packagers can decide they need to swap recipes on load this potentially deleting inventory. Currently investigating.
Will mark as a solution when I release a patch to fix it. But for now maybe avoid manifolds? 😄
For now, I'm just avoiding AI Packagers. I only use packaging usually for early game packaged fuel