Help with adding custom fuel item to drone port
Hi I have a new fuel item for the drone port but unable tp get it added to the accepted fuel list where ever it is, I have tried using burnable Fabric as ref but still not managed to get my new fuel item added to the accept list of the drone port. (Just broke it more lol)
The item was accepted into the drone port in update 8 but now is not accepted in the drone port but its still being accepted in the truck station which is making no sense to me why it would do that.
If anyone has time to explain how to do this step by step or point to documentation with how its done will be greatly appreciated
If you need the repository to the mod which adds this that can be provided
18 Replies
Because drones need different drone fuel type properties for each fuel type iirc. Just making something have energy value is not enough
I found this in
BP_Drone_Transport
, you probably need to perform a CDO edit to add your drone fuel thereYep
Can a CDO edit be done in blueprints and how would I go about doing that?
Wish there was a example in example mod somthing like this
There is a CDO edit in ExampleMod, but I think it's only in the dev branch
It's in
SubGameWorld_ExampleMod_SchematicCdoEdit
Thanks give it a go as soon as I work out what I broke now as something is causing the game to crash
It's failing to spawn a subsystem from some mod
Do you have a game world module in your mod? If so, can you please send a screenshot of its class defaults?
Sorted the crash thing just got to wrap my head around the SubGameWorld thing now
Thanks for your help
What was the exact issue that led to this? Did you have a NULL subsystem class in a game world module?
Yeah it was this
And then after I did this it does not crash
Interesting, I thought the editor checked this when saving
Ah, no, just schematics and research trees
were you able to get your custom drone fuel working in the end?
I haven’t so far, will try again when I can as travelling around for work at the moment