DH 2.3.0 Weird Bug With Shaders Disabled
Honestly I should share this with iris, I have no clue what the heck is happening.
With shaders disabled my world looks like that, you can't tell since it's a screenshot but the sky is flashing. The LOD grass blocks are grayed out and are overdrawn insanely close.
17 Replies
With shaders on, it looks like this
I am at a complete loss.
Even with shaders, LODs are gray.
it happens to the map so i doubt its a DH thing causing that aspect, but the massively increased overdraw obviously is
its the new destroy snapshot, no clue why but thats it
Destroy snapshot?
yes, thats what i said
its pollution related and afaik will be fixed next update
idk what that is, a destroy snapshot, but if whatever it is that is causing this is being fixed thats good
ohhhh sorry
i thought you were asking if that was the cause
destroy is a create addon thats releasing snapshots for its full release
Unknown User•3w ago
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destroy community edition fixes the gray terrain bug
you can also disable certain pollution graphics in the config and that could fix it
i cant share jars in the server apparently so you have to compile it yourself
Unknown User•3w ago
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seperate github
its a fork
Unknown User•3w ago
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yeah in a bit
busy rn
Unknown User•3w ago
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nice
np
only kinda fixes the flashing screen bug, dunno if youre getting that
although they might have fully fixed it since i last checked
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