Memory Leak 2.2.1-a 1.20.1

I am getting a DH memory leak in 1.20.1 from 2.2.1-a where the ram maxes out (no matter if its 16+), game freezes, then eventually crashes https://media.discordapp.net/attachments/881614131877269586/1291139007274684509/2024-10-02_13.34.13.png?ex=67196067&is=67180ee7&hm=f5168b668f8aad4885fef0a60ad64c4e1e2ecd4770bed1ed33250f3bd40c31f8&=&format=webp&quality=lossless&width=2101&height=1182 Others have experienced similar issues https://cdn.discordapp.com/attachments/881614131877269586/1291449013488320522/image.png?ex=67192f9e&is=6717de1e&hm=547105985b14289b16a0f6c61ad4deaa6c8b21e6c518c35f7bc5754b68b87833& I was told to remove custom JVM arguments, but after resetting them, and only changing the allocated ram to 8gb, the issue has persisted Specs: Rtx 4090 7800x3d 32gb DDR5 6000 MHZ 980 Samsung Pro Generation Mod: Wilder Wilds Geophilic Biome Overhaul
Solution:
It turns out theres some conflict DH is having when generating the savanna biome with both wilder wilds and geophilic installed
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17 Replies
Z0FT
Z0FTOP2mo ago
It also looks exactly like this help post made a month ago https://discord.com/channels/881614130614767666/1283629476021801053/1283867119045312553
Puhpine
Puhpine2mo ago
Can you try with just DH and see if that works?
Solution
Z0FT
Z0FT2mo ago
It turns out theres some conflict DH is having when generating the savanna biome with both wilder wilds and geophilic installed
Z0FT
Z0FTOP2mo ago
installed seperately they work fine, but considering the guy from the other post was using diff world gen mods, I'd assume any conflicts between world gen mods will cause that error with DH
Puhpine
Puhpine2mo ago
oh thats weird. nothing in logs?
Z0FT
Z0FTOP2mo ago
I can send you them if you tell me how
Puhpine
Puhpine2mo ago
/logsstored
YAGPDB.xyz
YAGPDB.xyz2mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Z0FT
Z0FTOP2mo ago
Works fine (Wilder Wilds installed only) memory leak/crash mb holdup
Puhpine
Puhpine2mo ago
can you send your latest.log file?
Z0FT
Z0FTOP2mo ago
ye I see it
Z0FT
Z0FTOP2mo ago
Z0FT
Z0FTOP2mo ago
if the latest log is from the last play session, then it will work fine because I generated solely with wilder wilds I'll go crash my game again for science....
Z0FT
Z0FTOP2mo ago
This time it didnt crash but it produced the error and caused massive stuttering afterward
Z0FT
Z0FTOP2mo ago
specifically at 12:45:23 [12:44:06] [DH-World Gen Thread[3]/INFO]: WorldGen requiring minecraft:structure_starts outside expected range detected. Force passing EMPTY chunk and seeing if it works. [12:45:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2697ms or 53 ticks behind [12:45:23] [DH-World Gen Thread[3]/ERROR]: Error generating data for pos: 6*-2,-10 java.util.concurrent.CompletionException: java.lang.OutOfMemoryError: Java heap space at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:315) ~[?:?] probably when generating the baobab tree? @Puhpine (GMT +2) at net.frozenblock.wilderwild.world.impl.trunk.BaobabTrunkPlacer.setDirtAt(BaobabTrunkPlacer.java:94) ~[WilderWild-2.4.6-mc1.20.1.jar:?] at net.frozenblock.wilderwild.world.impl.trunk.BaobabTrunkPlacer.terraformDirtBelow(BaobabTrunkPlacer.java:78) ~[WilderWild-2.4.6-mc1.20.1.jar:?] at net.frozenblock.wilderwild.world.impl.trunk.BaobabTrunkPlacer.method_26991(BaobabTrunkPlacer.java:140) ~[WilderWild-2.4.6-mc1.20.1.jar:?]
Puhpine
Puhpine2mo ago
maybe i'd say its more likely it just ran out of error when trying to place the tree but im far from an expert
Z0FT
Z0FTOP2mo ago
well it was using 20-30% before trying to place the tree, then stuttering and climbed gradually to 100%. Allocated 8gb, 12gb, 16gb of ram, didnt matter for only 34 RD
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