i installed this mod and uninstalled afterwards but it stayed?

and yes i double checked if it is loaded this mod:https://ficsit.app/mod/IntantRecipes
Instant Recipes - CL - SMR
Machines doesnt have crafting time and all is produced instantly.
23 Replies
sjhoward
sjhoward•3mo ago
>debug
FICSIT-Fred
FICSIT-Fred•3mo ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
FICSIT-Fred
FICSIT-Fred•3mo ago
SMM Version: 3.0.2
SML Version: 3.8.0
Installed Mods: 13
Game: WindowsClient CL 372858 from steam
Path: `c:\XboxGames\steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.2
SML Version: 3.8.0
Installed Mods: 13
Game: WindowsClient CL 372858 from steam
Path: `c:\XboxGames\steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2024-10-20-21-54-59.zip triggered by @Electrico😎💣🥳
Electrico😎💣🥳
do i need to have the mod installed? alr, what do i do now?
sjhoward
sjhoward•3mo ago
I'm not finding any reference to InstantRecipe in your mod profile, SMM's log, or the game log - are you sure the game is loading it?!
Electrico😎💣🥳
i uninstalled it like i said in the title
sjhoward
sjhoward•3mo ago
yes what did you mean by "but it stayed?" then? Ah, the effects stay?
Electrico😎💣🥳
well, the instant crafting by machines are stilll going jup
sjhoward
sjhoward•3mo ago
it may have activated hidden cheats which are shipped with the game, let me see if I can find a quick workaround to turn those off Hm, not finding anything. @Andre Aquila <Aquila Industrial> Should these effects stick around? Is there any way to turn them off?
Electrico😎💣🥳
update: if i place a new constructor it doenst,t get affected
sjhoward
sjhoward•3mo ago
does changing the recipe reset it too?
Electrico😎💣🥳
ima try that yup that fixes it
sjhoward
sjhoward•3mo ago
probably the best work around you'll get, for now!
Electrico😎💣🥳
but if i have to do this for every single machine in my world than it will take ages
sjhoward
sjhoward•3mo ago
Idea: Upload your save to the online map, do nothing, download it again That miiiiight reset it
Electrico😎💣🥳
i see good idea Something went wrong while we were trying to parse your save game... Please try to contact us on Twitter or Discord! Source: readArrayProperty/structureSubType error code:
sjhoward
sjhoward•3mo ago
ah well, guess not!
Electrico😎💣🥳
already tried making another save but no luck onfortually
AndreAquila
AndreAquila•3mo ago
@Robb (Factorio Space Age!) The recipes stayed without the mod, any idea on why this happened? https://i.imgur.com/sdwt79M.png
Imgur
Robb
Robb•3mo ago
no clue, the logs don't show the mod nor ContentLib still being there (although Easy_Recipes is) maybe there is some kind of caching in the machines now for how long recipes are supposed to take?
AndreAquila
AndreAquila•3mo ago
Hey Electrico! If you change the recipe to other, and change it back, it fixes the wrong timing?
Lynkfox
Lynkfox•3mo ago
it does yes, he answered that a bove i wonder, uninstall ContentLib as well? never mind - logs dont show it installed either that might remove the recipes - it would also remove anything else of course that uses it as well
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