Incompatiable with Multiverse Plugins in Multiplayers
DH2.1.0-a-1.20.1 LODs will be overwrite if enter the another world, and also current LODs will display in another world
7 Replies
have you changed the multiverse required similarity in dh's settings?
advanced, multiplayer iirc
any clue about how to use it ?
first set it to a value between 0 and 1. try 0.5 for example.
then delete all LODs you have saved for that server
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
I see
This means new LODs will be generated if two terrains looks same as you set percentage?
DH will create a new dimension folder if the terrain youre at doesnt look like the terrain it has saved