Incompatiable with Multiverse Plugins in Multiplayers

DH2.1.0-a-1.20.1 LODs will be overwrite if enter the another world, and also current LODs will display in another world
No description
11 Replies
Puhpine
Puhpine5mo ago
have you changed the multiverse required similarity in dh's settings? advanced, multiplayer iirc
MasaneMiyaPA
MasaneMiyaPAOP5mo ago
any clue about how to use it ?
No description
MasaneMiyaPA
MasaneMiyaPAOP5mo ago
No description
Puhpine
Puhpine5mo ago
first set it to a value between 0 and 1. try 0.5 for example. then delete all LODs you have saved for that server /lodstored
YAGPDB.xyz
YAGPDB.xyz5mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
MasaneMiyaPA
MasaneMiyaPAOP5mo ago
I see This means new LODs will be generated if two terrains looks same as you set percentage?
Puhpine
Puhpine5mo ago
DH will create a new dimension folder if the terrain youre at doesnt look like the terrain it has saved
F4U_Corsair
F4U_Corsair2d ago
I didn´t found this option in 2.3.0-b build is this still avaiable with the DHS plugin?
Puhpine
Puhpine2d ago
No this got removed in favor of something better
F4U_Corsair
F4U_Corsair2d ago
Where i can solve the same problem?
Puhpine
Puhpine2d ago
You shouldn't have it anymore, dh now uses a dimension id provided by the server

Did you find this page helpful?