Incompatiable with Multiverse Plugins in Multiplayers
DH2.1.0-a-1.20.1 LODs will be overwrite if enter the another world, and also current LODs will display in another world

11 Replies
have you changed the multiverse required similarity in dh's settings?
advanced, multiplayer iirc
any clue about how to use it ?


first set it to a value between 0 and 1. try 0.5 for example.
then delete all LODs you have saved for that server
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
I see
This means new LODs will be generated if two terrains looks same as you set percentage?
DH will create a new dimension folder if the terrain youre at doesnt look like the terrain it has saved
I didn´t found this option in 2.3.0-b build is this still avaiable with the DHS plugin?
No this got removed in favor of something better
Where i can solve the same problem?
You shouldn't have it anymore, dh now uses a dimension id provided by the server