Incompatiable with Multiverse Plugins in Multiplayers

DH2.1.0-a-1.20.1 LODs will be overwrite if enter the another world, and also current LODs will display in another world
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7 Replies
Puhpine
Puhpine3mo ago
have you changed the multiverse required similarity in dh's settings? advanced, multiplayer iirc
MasaneMiyaPA
MasaneMiyaPAOP3mo ago
any clue about how to use it ?
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MasaneMiyaPA
MasaneMiyaPAOP3mo ago
No description
Puhpine
Puhpine3mo ago
first set it to a value between 0 and 1. try 0.5 for example. then delete all LODs you have saved for that server /lodstored
YAGPDB.xyz
YAGPDB.xyz3mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
MasaneMiyaPA
MasaneMiyaPAOP3mo ago
I see This means new LODs will be generated if two terrains looks same as you set percentage?
Puhpine
Puhpine3mo ago
DH will create a new dimension folder if the terrain youre at doesnt look like the terrain it has saved
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