Distant Horizons keeps running out of memory

The thing is, it's only happening for two people on our Forge server. We are playing on the 2.1.2-a build so that we can run shaders along with it. Anyone have a fix for these people so they aren't left out?
9 Replies
Brussel_sprouts
Brussel_sprouts3mo ago
Moar ram
samalando (ping on please)
how much have you allocated? the average user needs about 6gb of ram so it could be more for servers ive never used the serverside version though
nick
nickOP3mo ago
There's no server side version this time around We are just doing client side THey have both tried increasing and decreasing ram and it always crashes like 30 min later
samalando (ping on please)
well how much have they allocated?
nick
nickOP3mo ago
5-8 gb all in different tries
nick
nickOP3mo ago
7200 is working perfect for me we're trying to figure it out some people have reported a memory leak on 2.1.2-a and that might be the issue but I'm hoping there's a fix so they can use it too
Puhpine
Puhpine3mo ago
There was a vram leak in 2.1.2 so if they don't have a lot of vram or are playing a lot without quitting the game they could be seeing that. If they can, update to 2.2.1 Oculus for 2.2.1 if you're on 1.20.1; https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 If you're on 1.21.1, get iris
riley
riley3mo ago
how many chunks are you loading? what world gen mods do you have, if any? i've seen ram usage over 20 gib with big globe and 500 chunks LOD distance while generating with chunky
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