Distant Horizons keeps running out of memory
The thing is, it's only happening for two people on our Forge server. We are playing on the 2.1.2-a build so that we can run shaders along with it. Anyone have a fix for these people so they aren't left out?
9 Replies
Moar ram
how much have you allocated?
the average user needs about 6gb of ram so it could be more for servers
ive never used the serverside version though
There's no server side version this time around
We are just doing client side
THey have both tried increasing and decreasing ram and it always crashes like 30 min later
well how much have they allocated?
5-8 gb all in different tries
odd
7200 is working perfect for me
we're trying to figure it out
some people have reported a memory leak on 2.1.2-a and that might be the issue
but I'm hoping there's a fix so they can use it too
There was a vram leak in 2.1.2 so if they don't have a lot of vram or are playing a lot without quitting the game they could be seeing that. If they can, update to 2.2.1
Oculus for 2.2.1 if you're on 1.20.1; https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921
If you're on 1.21.1, get iris
how many chunks are you loading? what world gen mods do you have, if any? i've seen ram usage over 20 gib with big globe and 500 chunks LOD distance while generating with chunky