Inventory need to be initialized before use 0
@Zen1 please don't piggyback on another post when uploading logs unless you have the exact same error
2 Replies
[2024.10.16-20.55.23:765][257]LogWindows: Error: appError called: Assertion failed: mInventoryStacks.Num() > 0 [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp] [Line: 1173]
Inventory need to be initialized before use 0
[2024.10.16-20.55.23:765][257]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2024.10.16-20.55.26:330][257]LogWindows: Error: === Critical error: ===
[2024.10.16-20.55.26:330][257]LogWindows: Error:
[2024.10.16-20.55.26:330][257]LogWindows: Error: Assertion failed: mInventoryStacks.Num() > 0 [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp] [Line: 1173]
[2024.10.16-20.55.26:330][257]LogWindows: Error: Inventory need to be initialized before use 0
[2024.10.16-20.55.26:330][257]LogWindows: Error:
[2024.10.16-20.55.26:330][257]LogWindows: Error:
[2024.10.16-20.55.26:330][257]LogWindows: Error: [Callstack] 0x00007ffcb034ee6c FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::GetNumItems() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp:1173]
[2024.10.16-20.55.26:330][257]LogWindows: Error: [Callstack] 0x00007ffcaff435b0 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::execGetNumItems() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGInventoryComponent.gen.cpp:719]
[2024.10.16-20.55.26:330][257]LogWindows: Error: [Callstack] 0x00007ffd15c62949 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
[2024.10.16-20.55.23:765][257]LogWindows: Error: appError called: Assertion failed: mInventoryStacks.Num() > 0 [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp] [Line: 1173]
Inventory need to be initialized before use 0
[2024.10.16-20.55.23:765][257]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2024.10.16-20.55.26:330][257]LogWindows: Error: === Critical error: ===
[2024.10.16-20.55.26:330][257]LogWindows: Error:
[2024.10.16-20.55.26:330][257]LogWindows: Error: Assertion failed: mInventoryStacks.Num() > 0 [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp] [Line: 1173]
[2024.10.16-20.55.26:330][257]LogWindows: Error: Inventory need to be initialized before use 0
[2024.10.16-20.55.26:330][257]LogWindows: Error:
[2024.10.16-20.55.26:330][257]LogWindows: Error:
[2024.10.16-20.55.26:330][257]LogWindows: Error: [Callstack] 0x00007ffcb034ee6c FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::GetNumItems() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGInventoryComponent.cpp:1173]
[2024.10.16-20.55.26:330][257]LogWindows: Error: [Callstack] 0x00007ffcaff435b0 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGInventoryComponent::execGetNumItems() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Intermediate\Build\Win64\FactoryGameSteam\Inc\FactoryGame\UHT\FGInventoryComponent.gen.cpp:719]
[2024.10.16-20.55.26:330][257]LogWindows: Error: [Callstack] 0x00007ffd15c62949 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues