Distant Horizons + Sodium/Iris issues on m2 max mac studio

"Renderer disabled to try to prevent GL state corruption... Only indirect is supported with Iris" Current mods: 1. iris-fabric-1.8.0-beta.4+mc1.21.1 2. DistantHorizons-2.2.1-a-1.21.1-neo-fabric 3. fabric-api-0.105.0+1.21.1 4. sodium-fabric-0.6.0-beta.2+mc1.21.1 5. indium-1.0.35+mc1.21 DH works fine if i'm not running BSL shaders with Iris, but as soon as I turn on the shaders, DH stops working and throws this error. Shaders work fine when DH is off. I read through this post (https://www.answeroverflow.com/m/1286027933240262668#solution-1286562275208986716) and it seems like it's a mac issue (i know i know, i should use a PC). anyone know a workaround to get everything to work together, or just any info in general on this issue?
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Solution:
If you read the solution to that post (the bug report on discord) then you will know that there is a instanced rendering toggle have you tryed using that?
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Solution
That Guy
That Guy2w ago
If you read the solution to that post (the bug report on discord) then you will know that there is a instanced rendering toggle have you tryed using that?
luke
luke2w ago
idk why but i can’t load that thread 😅 ill hunt for that toggle tho and see if it helps
That Guy
That Guy2w ago
That's weird, I wonder why? :confused_linus:
hardester
hardester2w ago
Posting the Discord channel link here because I'm curious where it links to... https://discord.com/channels/881614130614767666/1286481776994418740 Ah, of course, it's the Distant Horizons Discord server. :linus:
That Guy
That Guy2w ago
Well yea where else would puhpine like you too?
luke
luke2w ago
ayy that link worked. downloaded the nightly build for dh and everything's working. thank you! 🤝
That Guy
That Guy2w ago
That is good! If you haven't already could you please add the solved tag to your post.
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