Harder Phases 10x Multiplication Bug

The mod author is jreimer107 but I'm not sure how to get ahold of them / where a GitHub account to open an issue would be. I wanted to make the game harder, but this might be a little bit too hard :LUL: To reproduce: Disassemble then reassemble the space elevator - things get wild (see photo) To solve temporarily: It can be remedied by disabling the mod, loading the save, saving, then re-enabling the mod.
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10 Replies
Beef
BeefOP•3mo ago
Harder Phases 10x - SMR
Multiplies phase requirements by 10x.
Robb
Robb•3mo ago
I can't find any contact info for them either, hopefully they see this
Beef
BeefOP•3mo ago
At least it's a minor enough issue that it can be resolved for now by just removing/re-enabling, thanks for checking
Robb
Robb•3mo ago
for now I marked the mod Damaged to hopefully get their attention
Neoony
Neoony•3mo ago
also this https://discord.com/channels/555424930502541343/1295058698246557951 I really wish to have this mod working (for dedicated), its just ridiculous how you only need so many project parts that you can just take them all into inventory and bring it to elevator without even needing any transport
Beef
BeefOP•3mo ago
I assume you saw it, but the Difficulty Tuner mod https://ficsit.app/mod/DifficultyTuner allows you to achieve the same, and doesn't suffer the issue. It also allows setting other values
Difficulty Tuner - SMR
Versatile game control; toggle workbench, creatures, set multipliers, tweaks, and more. Tune the difficulty to easy or hard..
Jphm
Jphm•2mo ago
Hi, I'm the mod author. This was a quick-and-dirty mod I made for my own server while I wait for Difficulty Tuner. I can try to look into it, but no promises - I'm very much a noob at this.
Beef
BeefOP•2mo ago
Thanks for the mod it was really fun and it made for a great laugh too when it stopped working 😅 It was the first time I had to run conveyors to the space elevator (for ph3) and really do something to scale up and it felt good 🙂
SifVerT
SifVerT•2mo ago
Difficulty Tuner was updated the other day. I've a feeling DT wouldn't need that much adaptation for a dedi release, it already works host centered in non-dedi multiplayer. I'd just have to allow a client to change options on host (dedi server). But for a public server it'd maybe need a kind of login
canine
canine•2mo ago
Man DT for dedicated server would be sweet
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