Research Tree always lock after finish the tree

i have no idea how fixed it , the research tree are link to geothermal vanilla!
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Solution:
@VelvetCrowe [GeoMk,AdvancedMk+] a commit was just pushed to SML dev that will make it so this does not happen any more (SML will cause a re-check of tree unlock conditions after save load)
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14 Replies
Robb
Robb2mo ago
what do you mean "finish the tree"? can you send the unlock conditions of your tree here?
VelvetCrowe
VelvetCroweOP2mo ago
yes wait
VelvetCrowe
VelvetCroweOP2mo ago
No description
Robb
Robb2mo ago
in your save file, did you already have the caterium tree completed before setting up this dependency? if I recall correctly, they only check and update access in response to a schematic being unlocked
VelvetCrowe
VelvetCroweOP2mo ago
yes all caterium tree are unlock
Robb
Robb2mo ago
try in a new save file without them unlocked or unlocking some other milestone somewhere else
VelvetCrowe
VelvetCroweOP2mo ago
in new save it work without problem but not with the research tree already unlock
Robb
Robb2mo ago
you will probably have to add something to a subsystem or game world module to check if you already have that milestone unlocked and open the tree
VelvetCrowe
VelvetCroweOP2mo ago
the tree are already in the game world module i think i need add subsystem for check if the shematic for geothermal are unlock
Robb
Robb2mo ago
correct, I mean that that code could live either in a game world module or a subsystem and still work
VelvetCrowe
VelvetCroweOP2mo ago
I don't know how to do it
Robb
Robb2mo ago
look at another mod that does something similar like Early and Free Blueprint Designer
VelvetCrowe
VelvetCroweOP2mo ago
okey
Solution
Robb
Robb2mo ago
@VelvetCrowe [GeoMk,AdvancedMk+] a commit was just pushed to SML dev that will make it so this does not happen any more (SML will cause a re-check of tree unlock conditions after save load)
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