Launch crash?
So i justed updateded the SMM and when i was gonna load into the game, it just shows me this.
76 Replies
try verifying your game files and make sure that there are no incompatible mods loaded
alright
lol i'm sitting here trying to fix at as you say that lol
thanks
oof and np
best of luck
u to
yup, their all validated
still got the message of it
>mod FileSystemLibrary
Fred Mod Searchâ„¢
Multiple mods found:
Kyris Blueprint Function Libraryâ„¢
Kyris User Interface Libraryâ„¢
Inventory Filtersâ„¢
Character Replacer Core Libraryâ„¢
Filler' Upâ„¢
FIUSATSâ„¢
Ficsmas Every Dayâ„¢
Infinite Filtersâ„¢
SatisCraftoryLibâ„¢
Beaver's Ficsmas Boosterâ„¢
Clickâ„¢ on the TMâ„¢ to open the linkâ„¢ to the modâ„¢ page on SMRâ„¢
that mod doesn't exist, so that's a base game plugin
delete FactoryGame/Mods and FactoryGame/Plugins, re-verify, and try again
oh so im not alone
yup me and another guy
alright
it's working for me now After deleting those and re-verifying
thanks
oh nvm it's not working
You'll be able to launch but with no mods, BUT if you turn mods off then back on It doesn't work
yup it worked thanks dude!
does everyone here having this issue have the community blue print mods created by andre aquila?
No?
ya those are the ones that crash
because those 4 mods are giving me this error launch crash
atlas for meh
oh yeah that's the one causing the problem
I just unintalled that one and it's fixed
i delete all of mods and only download on app and it works
bro it happened again
idk why its doing this
nvm its again happen
i reinstalled the game but the error is still there
im still getting the error also
I think we should wait 1 day for SMM to adapt.
:Sadge:
yeah
and i want smart..
yeah goes away when i turn mods off
i second this
same
the mods by andre seem to have those issues
oh crap yeah
compact machines work
I keep getting this issue
reinstalled satisfactory and the mod manager verified game files everything
no one can solve this issue in vc
please help
please open your own ticket
alright
im slowly turning on my mods 1 by 1 and testing to see what one causing mine
remember if something is marked in bright red as incompatible, do not attempt to install it
we're only talking about the new mods for 1.0
Some of these are causing the problem
these are the 4 that are causing me issues
Thats the for that doesnt show up for ingame
Now it works. But i want this four mods 🥲
I am still getting the error, even though I reinstalled atisfactory, SMM and currentlky have no mods installed.
do you have the mod button on
yes. It works if it is off.
there you go
if Mods are off, then no mods, right?
correct
>downgrade_duplicate
Make sure you updated the game before launching SMM. If your game is up to date, you have both U8 and 1.0 installed in the same folder at once, and SMM is detecting the U8 version.
To fix this, uninstall the game, delete the game install dir if it still exists (this is NOT the AppData folder, but the location where you installed the game), then reinstall the game, and reopen SMM.
If reinstalling the game takes too long for you, a quicker fix is to delete the
<game install dir>\Engine\Binaries\Win64\FactoryGame-Win64-Shipping.version
file, though this is not meant to be a permanent solution, as having the game installed twice in the same directory can cause issues later.i having same issue where would i find those files to delete them?
please read one message above
Thank you Borketh, That worked.
do i need to back up my saves b4 reinstalling?
akio, I didn't
they are saved in appdata, not the installation files
kk ty
However I do seem to have one mod that is broken, when marked copmpatible.
so you can but you don't need to
and i can just do the uninstall and reinstall via steam
beware that doing so only removes files steam knows to remove, so mod files will remain
you can go to the directory after uninstalling and remove those yourself before reinstalling to avoid any issues
they will reinstall upon opening the smm im assuming?
they will attempt to do so correctly, yes
kk
don't open smm until after completely finished reinstalling though
Found it. Community Road Network triggers the error
Community Railway and Community Basis Tracks also trigger it
Where is teh right place to report this?
woot my game is working
I dont think its a mod issue
its a library not being updated issue
not his actual mods
yeah because i get the same error...
okay
contentlib issue satisfactory has an issue
despite its there
yes cause ContentLib is not updated yet
so an mod that needs it as a dependency - usually titled 'something-CL' wont work
>debug
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in this channel.
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
https://cdn.discordapp.com/attachments/719242895114108938/1197930890572075079/debuginfo.png?ex=65bd0f14&is=65aa9a14&hm=4d5221515f6d9b66df173be45f34ad354bfc0fbb3626b2fe7f1bdaaa35e150f5&
please do the above but create a new thread and we'll try to help