Why is bright albedo texture automatically emissive?

The circled textures do not have emissive properties, nor do they have a map defined as "_e" yet they all glow just because their albedo is very "light" or white in the ring around the fan case. I swapped them with another slightly darker texture and they stopped glowing. I'm using SEUS HRR 3 and with Optifine (where I designed this mesh in) these parts were not glowing. Anyone knows about this?
No description
17 Replies
Ultimate Immersion
Ultimate ImmersionOP2mo ago
It seems like there's currently a limitation to mask out emissive and none emissive parts and it's bound to highlights, or am I doing this incorrectly?
Ultimate Immersion
Ultimate ImmersionOP2mo ago
It seems like that emissive only renders one face of the mesh and not multiple. I discovered that when trying the popular "Glowing Emissive Ores" pack.
No description
No description
Slooshie
Slooshie2mo ago
they're clearly using iris
That Guy
That Guy2mo ago
Oh my bad I misunderstood how they wrote it oops :crong:
No description
Td Flyy
Td Flyy2mo ago
oh my god I WISH I could run anything even close to what you're running
Ultimate Immersion
Ultimate ImmersionOP2mo ago
Any solution to this or is it going to be resolved in the near future?
That Guy
That Guy2mo ago
That is way out of my expertise sorry. You may need to speak to ims or someone more knowledgeable about this
Ultimate Immersion
Ultimate ImmersionOP2mo ago
Indeed that's why I posted this here as a bug.
Slooshie
Slooshie2mo ago
@IMS
IMS
IMS2mo ago
emissives _e aren't done by Iris so I have no clue about that i don't believe this is caused by Iris specifically, but I can look
Ultimate Immersion
Ultimate ImmersionOP2mo ago
Please do. If it's Sodium I can submit a bug there later. Update: "smooth lighting" actually fixes the emissive issue
That Guy
That Guy2mo ago
I can't believe that you can run that but aren't using smooth lighting
Null
Null2mo ago
Have you tested with any other shaders to verify it's not a shader-specific/PTGI bug?
Ultimate Immersion
Ultimate ImmersionOP2mo ago
with optifine smooth lighting messed up obj
Ultimate Immersion
Ultimate ImmersionOP2mo ago
No description
Ultimate Immersion
Ultimate ImmersionOP2mo ago
smooth lighting actually fixed this problem
Ultimate Immersion
Ultimate ImmersionOP2mo ago
Smooth lighting off/on comparison, however, some objects still render darker compared to optifine. In this case framed picture and door. json ao boolean does not affect it.
No description
No description
Want results from more Discord servers?
Add your server