Mobs aren't spawning, farms not working.

Hi, on my server, some farms such as creeper, guardian, drowned, and enderman farms are barely spawning anything, and I can't work out why. I'll post my plugins, and the config files. [17:45:59 INFO]: Paper Plugins: (1): [17:45:59 INFO]: - BKCommonLib [17:45:59 INFO]: Bukkit Plugins: (89): [17:45:59 INFO]: - ajLeaderboards, ArcadeGames, AreaShop, BlueBorder, BlueBridgeCore, BlueBridgeGP, BlueBridgeWG, BlueMap, BlueMap-Essentials, BlueMapChatMarkers [17:45:59 INFO]: BlueMapDeathMarkers, BlueMapFloodgate, BMMarker, BungeeGuard, BungeeTabListPlus, ChatFeelings, ChestShop, ChestShopNotifier, ChestSort, Citizens [17:45:59 INFO]: CMILib, ConditionalEvents, ConsoleSpamFix, CoreProtect, DecentHolograms, Denizen, DiscordSRV, DtlPlayershops, dtlTradersPlus, EnderdragonManager [17:45:59 INFO]: Essentials, EssentialsChat, EssentialsSpawn, FarmControl, FarmingUpgrade, FastAsyncWorldEdit, FilteredHoppers, floodgate, GPFlags, GPS [17:45:59 INFO]: InvSeePlusPlus_Clear, InvSeePlusPlus_Give, InvUnload, JukeboxExtendedReborn, JustLootIt, LuckPerms, LWC, MiniMOTD, MyCommand, OpenInv [17:45:59 INFO]: Sentinel, ShulkerPacks, SkinsRestorer, sleep-most, Tebex, TimeIsMoney, Train_Carts, TreeAssist, Trivia, Vault [17:45:59 INFO]: VeinMiner, ViaBackwards, ViaVersion, ViewDistanceTweaks, Votifier, VotingPlugin, WorldEditSUI, WorldGuard, WorldGuardExtraFlags
17 Replies
Admincraft Meta
Admincraft Meta4mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by nuttapillar#0
Nuttapillar
NuttapillarOP4mo ago
server is Purpur 1.21
Admincraft Meta
Admincraft Meta4mo ago
We have uploaded your file to a paste service for better readability
Paste services are more mobile friendly and easier to read than just posting a file
paper-global.yml
paper-world-defaults.yml
Requested by nuttapillar
Nuttapillar
NuttapillarOP4mo ago
the mob spawn limits for monsters is already fairly high in bukkit.yml isnt it? bump bump sometimes if we go to the farm, 1 or 2 might spawn, but then nothing after that.
Nuttapillar
NuttapillarOP4mo ago
This farm runs really well
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Nuttapillar
NuttapillarOP4mo ago
But this one doesnt. Both were built over guardian temples.
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Nuttapillar
NuttapillarOP3mo ago
I also tried using the /locate command to ensure the game still sees this as a monument, and it does. bump the plot thickens. I worked out what region this temple is part of, and i renamed it, rebooted the server, so 100% fresh terrain has generated here, new temple. And guardians STILL arent spawning here. wtf is going on?
Skullians
Skullians3mo ago
!binary could be plugin related You could be at mobcap
Carl-bot
Carl-bot3mo ago
Binary search your plugins
Remove half of your non-essential (ie not things like PAPI or LuckPerm) plugins and see if the problem is fixed. If it still persists, the cause is in the half still installed. Continue to halve the remaining plugins until you've narrowed it down to a single plugin. Congratulations, you found the culprit.
From An unknown user
Admincraft Canned Responses
Nuttapillar
NuttapillarOP3mo ago
i dont think its mobcap, because we have flown around to other other monuments nearby and they were spawning fine
Skullians
Skullians3mo ago
peculiar
Nuttapillar
NuttapillarOP3mo ago
we even tried reducing server render and sim distance to 2 chunks so only farm is loaded only the problem monument was loaded and still wouldnt spawn
Skullians
Skullians3mo ago
you said you worked out what region it was part of. As in WorldGuard?
Nuttapillar
NuttapillarOP3mo ago
nah i mean the actual region file, the 32X32 chunks
Skullians
Skullians3mo ago
ah and… you’re sure you built the farm correctly?
Nuttapillar
NuttapillarOP2mo ago
well we were wondering if it was the farm, but since they wont spawn at this temple even without the farm built, im pretty sure its not the farm itself I even tried cutting and pasting the farm away, regenerating with worldedit so it was back to fresh monument, still nothing spawned pretty sure i even tried changing the farmcontrol plugin settings so it wasnt active Randomly, the guardian farm has suddenly started working. But we have slime farms, creeper farms, raid farms, even my pillager farm simply not spawning anything, even with 0 light levels nevermind lol, turns out that was a copy i made of the farm earlier in testing, located at a different monument.

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