ExampleMod menu slug not showing up

Trying to get examplemod's menu modification (spawning a power slug in view of the camera to work) but I can't figure out where I'm going wrong or what to do next. I know it's spawning because I heard the "power slug hum" for a second or so before adding the delay node, but it's never in frame and I can't hear it again after that short time. this is basically exactly the same as what the U8 menu tweak did, except I switched from PlayerController to PlayerCameraManager because player controller (and controlled pawn) is at 0,0,0 in this level map https://blueprintue.com/blueprint/k6-ay3eg/ logs have this:
[2024.09.23-23.10.41:637][ 51]LogExampleMod: Verbose: [/ExampleMod/RootMenuWorld_ExampleMod]: Spawning menu decor
CameraManager is: PlayerCameraManager_2147482069
Location is: X=-388.483 Y=-175136.781 Z=63.137
forward is X=0.820 Y=-0.487 Z=0.301
[2024.09.23-23.10.41:637][ 51]LogExampleMod: Verbose: [/ExampleMod/RootMenuWorld_ExampleMod]: Spawning menu decor
CameraManager is: PlayerCameraManager_2147482069
Location is: X=-388.483 Y=-175136.781 Z=63.137
forward is X=0.820 Y=-0.487 Z=0.301
Solution:
nevermind I am l'idiot, it it spawning the slug, it just doesn't have the slug hum sound any more after that initial moment, for who knows why. and after switching the camera manager I needed to flip the -1000 offset to 1000 for it to be in frame
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Solution
Robb
Robb4w ago
nevermind I am l'idiot, it it spawning the slug, it just doesn't have the slug hum sound any more after that initial moment, for who knows why. and after switching the camera manager I needed to flip the -1000 offset to 1000 for it to be in frame
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