Game crashes

in followed the post that says to delete the mods folder and the plugins folder and to verify my files but i still crash on launch i do launch the game from steam
No description
Solution:
it was the shaders that were broken
Jump to solution
9 Replies
FICSIT-Fred
FICSIT-Fred3mo ago
It appears your crash was generated from a copy of the game that does not have mods installed. We likely can't help with it. Please use the Unreal crash reporter dialog to report the error the game developers and/or report it on the official discord and QA site. -# Responding to isusingmodsno triggered by @ImJustAMadMan
DarthPorisius
DarthPorisius3mo ago
Try verifying your files, you might have deleted too much as Plugins are shipped with the game.
Deci
Deci3mo ago
Version: 367101, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: No, IsSaveGameEdited: No Assertion failed: mConnectedComponent->IsConnected() [File:C:\BuildAgent2\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGPipeConnectionComponent.cpp] [Line: 355] FactoryGameSteam_FactoryGame_Win64_Shipping!UFGPipeConnectionComponentBase::ClearConnection() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGPipeConnectionComponent.cpp:355] FactoryGameSteam_Engine_Win64_Shipping!UActorComponent::BeginDestroy() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:690] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::ConditionalBeginDestroy() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1181] FactoryGameSteam_CoreUObject_Win64_Shipping!UnhashUnreachableObjects() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:4837] FactoryGameSteam_CoreUObject_Win64_Shipping!IncrementalPurgeGarbage() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:3955] FactoryGameSteam_CoreUObject_Win64_Shipping!StaticExit() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:5122] FactoryGameSteam_CoreUObject_Win64_Shipping!TBaseStaticDelegateInstance<void cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:777] FactoryGameSteam_Win64_Shipping!TMulticastDelegate<void cdecl(void),FDefaultDelegateUserPolicy>::Broadcast() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956] FactoryGameSteam_Win64_Shipping!FEngineLoop::AppPreExit() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:6796] FactoryGameSteam_Win64_Shipping!FEngineLoop::Exit() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5115] FactoryGameSteam_Win64_Shipping!GuardedMain() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:202] FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] FactoryGameSteam_Win64_Shipping!WinMain() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll
FICSIT-Fred
FICSIT-Fred3mo ago
It appears your crash was generated from a copy of the game that does not have mods installed. We likely can't help with it. Please use the Unreal crash reporter dialog to report the error the game developers and/or report it on the official discord and QA site. -# Responding to isusingmodsno triggered by @Deci
Zirconium-90
Zirconium-903mo ago
the plugins folder..... is required
Zirconium-90
Zirconium-903mo ago
this should be in it
No description
ImJustAMadMan
ImJustAMadManOP3mo ago
i know thats why i verifyed the files
Zirconium-90
Zirconium-903mo ago
check if its there
Solution
ImJustAMadMan
ImJustAMadMan3mo ago
it was the shaders that were broken
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